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oUF_DArc

Jan 03, 2012 Alpha
My own take on an oUF layout
A mostly empty inventory

OneBag4

Nov 05, 2012 Beta
This is in the early stages of development and is not complete. It may not be yet suitable for full-time usage. Since the last major development work was done on OneBag3 I've had a lot of ideas about what could be done to do it better, and being perfectly honest, I had gotten to the point where I had coded my way into a corner on OB3. Some of the ideas worked well. Some did not. So I'm going to take another stab at this, if for no other reason than to get the ideas out of my head! Some of the...
very basic mode

Ouro Loot HTML

Aug 30, 2012 Inactive
This is a Raw HTML plugin for Ouro Loot. Installing it will add an output tab for HTML markup. There are (mostly placeholder, though functional) editboxes controlling what HTML tags are used for marking up the encounter output, which otherwise is the same as the default forum markup. It's currently not suitable for full-on CSS or anything like that, but suggestions are welcome. This also serves as an example for plugin formats. It may expand to add a generic XML output tab as well, depending...
example output

Ouro Loot CSV

Aug 30, 2012 Inactive
This is a CSV (comma-separated values) plugin for Ouro Loot. Installing it will add output tabs for CSV text, and corresponding control panels, for loot and attendance. Very primitive editing controls allow the player to choose which fields should be generated. Right now there is no in-game editor for the code controlling what text is produced for a particular field, but if you're already importing CSV data into other software, then you can probably handle editing the simple code in...

Out Of Date Minder

Sep 28, 2011 Inactive
What does it do? Out Of Date Minder notifies you whenever a new game patch has disabled the "Load of out date AddOns" option, and gives you the choice to re-enable it right then and there, without having to re-log/exit! Note: you will need to keep this add-on updated for it to work properly. This is trivial if you run the Curse Client on a regular basis. Why does it exist? Out Of Date Minder was created out of frustration with the auto-disabling of loading of out of date add-ons whenever the...

OneRing3

Jul 07, 2011 Inactive
OneRing3 is a plugin for OneBag3 that styles your keyring frame. It follows in the vein of minimalism and stability as the rest of the OneBag suite. For the purpose of configuration OneRing3 will use the same settings as OneBag3. Features Doesn't display more rows than you need to see. Color coded slots by item rarity Inherits from OneBag3 any scale, background color, alpha, and other options. The Family OneCore The brains and the brawn of the outfit, Core does all the heavy lifting both...
overhead01

Overhead

Jun 28, 2011 Inactive
What's Overhead? Overhead at this stage is a very simple nameplate addon. Its purpose is provide additional behaviors inside ARENA ONLY. It does two things: Hides non-player nameplates in arena (totems, pets, mirror images, etc) and Note: The nameplates aren’t actually hidden, just the art is so you’ll still see them shuffle around if they’re clustered Displays castbars on all enemy nameplates regardless of target selection. Enjoy 4.0+ New Features Now it's castbar also works with parties'...

oUF_Ammo

Mar 28, 2011 Inactive
agUF style oUF layout

oUF_Banzai

Nov 03, 2010 Inactive
Adds aggro coloring to oUF.

oUF_DebuffHighlight

Oct 18, 2010 Inactive
This is an addon that adds Debuff Highlighting to the oUF unitframes. Whenever a unit has a debuff it will highlight the frame in the debuff color. This can be done either on the unitframe background or a specially created frame for the task. To use this in your oUF layout you will need one of the following: self.DebuffHighlightBackdrop = true This will let oUF_DebuffHighlight know to use the backdrop for debuff highlighting. The original color and alpha of the backdrop and backdrop border...

oUF_CombatFeedback

Oct 16, 2010 Inactive
This is an addon that adds CombatFeedback to the oUF unitframes, based on the Blizzard combat feedback code. (Just wish I could reuse their functions easily) It will display +100 on the frame when someone gets healed for 100 and -100 when someone gets damaged. It will also display block, miss etc. To use this in your oUF layout you will need a CombatFeedbackText member on your oUF unit object (self): local cbft = self:CreateFontString(nil, "OVERLAY") cbft:SetPoint("CENTER", self, "CENTER")...
Main window

Order of Battle

Oct 14, 2010 Inactive
Order of Battle is a raid assignments planner mostly targeted for boss encounters but possibly useful in other contexts as well. You create assignment templates and then drag and drop people on them to assign specific jobs for everyone. Finally you can send the assignments to raid chat or some other channel. See How to use for information about how to use the addon.

OneButtonConfig

Nov 30, 2010 Mature
OneButtonConfig is a simple ConfigMode controller, which allows you to enable the configuration mode of several ConfigMode-compliant addons with one click. It provides: a LDB launcher with optional minimap icon, a simple slash command /onebuttonconfig (and its short form /obc), fully ConfigMode-compliant (support multiple modes and LoadOnDemand addons), configuration through a simple dropdown menu. Since v1.1, Blizzard and addons support have been moved to their own, independant addons:...

OrbMaster

Jul 19, 2012 Planning
OrbMaster is an addon for Shadow Priests to track DoTs, cooldowns, and spell priorities.

oUF_Kael

Jan 16, 2012 Planning
A GUI-enabled layout for oUF.

Oumod Roster

May 27, 2011 Planning
Oumod - Roster The purpose of this mod is to provide a more useful roster display. Filter out ranks, search, group by 'main' to start with. This is completely vaporware atm. I suppose some call that "pre-alpha".

Organized Chaos

Nov 05, 2010 Planning
Organized Chaos is my first addon, aimed at adding a few enhancements to the Blizzard raid frames found in other raid frame addons. It's still in early alpha, and there's only one enhancement sort of working atm. Project is flagged experimental for now. More details as they come. Experiment with what can be changed with the Blizzard Compact Unit Frames. To-Do: Use the Ace3 framework, it's pretty cool stuff. Progressive coloring of unit health, IE Green for full, red for almost dead Custom...

Overwatch

May 15, 2010 Planning
Overwatch Overwatch is an addon for tracking cooldowns. Overwatch allows the player to not rely on space-consuming actionbars or timer bars to keep track of their cooldown. Instead, icons are used much like in the addons sFilter and TellMeWhen. Overwatch improves on the concept of those addons and provides an intuitive, easy-to-use configuration UI that provides a lot of configurability. One can choose to hide all cooldowns that aren't active, set different visibility settings for individual...
Interface options

oRA3

Mar 12, 2014 Release
The next oRA oRA3 features the following: Durability, Latency, Gear and Zone checks. Cooldown monitor for just about every spell with a cooldown. Invites based on guild rank, zone, keyword, and guild-only keyword Blizzard Maintank based maintank lists with custom sorting Promoting to raid assistant based on guild rank, a list of names or just everyone Intelligent ready check window that will display a divider bar between groups 2 and 3 or 5 and 6 based on raid target settings Loot settings...
navigation buttons

Otis

Feb 24, 2014 Release
Adds two buttons to the side of the Encounter Journal, an up arrow and a down arrow, making it much easier to navigate between bosses.