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Overwatch

May 15, 2010 Planning
Overwatch Overwatch is an addon for tracking cooldowns. Overwatch allows the player to not rely on space-consuming actionbars or timer bars to keep track of their cooldown. Instead, icons are used much like in the addons sFilter and TellMeWhen. Overwatch improves on the concept of those addons and provides an intuitive, easy-to-use configuration UI that provides a lot of configurability. One can choose to hide all cooldowns that aren't active, set different visibility settings for individual...
overhead01

Overhead

Jun 28, 2011 Inactive
What's Overhead? Overhead at this stage is a very simple nameplate addon. Its purpose is provide additional behaviors inside ARENA ONLY. It does two things: Hides non-player nameplates in arena (totems, pets, mirror images, etc) and Note: The nameplates aren’t actually hidden, just the art is so you’ll still see them shuffle around if they’re clustered Displays castbars on all enemy nameplates regardless of target selection. Enjoy 4.0+ New Features Now it's castbar also works with parties'...

Out Of Date Minder

Sep 28, 2011 Inactive
What does it do? Out Of Date Minder notifies you whenever a new game patch has disabled the "Load of out date AddOns" option, and gives you the choice to re-enable it right then and there, without having to re-log/exit! Note: you will need to keep this add-on updated for it to work properly. This is trivial if you run the Curse Client on a regular basis. Why does it exist? Out Of Date Minder was created out of frustration with the auto-disabling of loading of out of date add-ons whenever the...
very basic mode

Ouro Loot HTML

Aug 30, 2012 Inactive
This is a Raw HTML plugin for Ouro Loot. Installing it will add an output tab for HTML markup. There are (mostly placeholder, though functional) editboxes controlling what HTML tags are used for marking up the encounter output, which otherwise is the same as the default forum markup. It's currently not suitable for full-on CSS or anything like that, but suggestions are welcome. This also serves as an example for plugin formats. It may expand to add a generic XML output tab as well, depending...
example output

Ouro Loot CSV

Aug 30, 2012 Inactive
This is a CSV (comma-separated values) plugin for Ouro Loot. Installing it will add output tabs for CSV text, and corresponding control panels, for loot and attendance. Very primitive editing controls allow the player to choose which fields should be generated. Right now there is no in-game editor for the code controlling what text is produced for a particular field, but if you're already importing CSV data into other software, then you can probably handle editing the simple code in...
recent example

Ouro Loot

Mar 21, 2013 Release
What Ouro Loot tracks loot during a raid and then produces output formatted for pasting on a guild forum or similar place. Loot is optionally categorized by boss if you have Deadly Boss Mods installed. Loot can be annotated with notes (getting disenchanted, awarded for offspec, going to a guild vault, etcetera) and the forum output will be marked up appropriately. A longer-term history of loot is kept also. This addon does not replace or augment the Master Looter interface or behavior. In...
Details of main toon includes names of alts

Ouro Guild Alts

Dec 11, 2013 Release
This replaces the bracketed names in non-numbered channels and some status messages, based on player/officer notes. If guildmate "Mainname" has an alt called "Altname", then instead of [Altname] has come online. [Guild] [Altname]: Anybody for a random? [Guild] [Altname]: Nobody? Screw you guys! Altname has left the guild. you will see instead [Altname (Mainname)] has come online. [Guild] [Altname (Mainname)]: Anybody for a random? [Guild] [Altname (Mainname)]: Nobody? Screw you guys! Altname...

Oumod Roster

May 27, 2011 Planning
Oumod - Roster The purpose of this mod is to provide a more useful roster display. Filter out ranks, search, group by 'main' to start with. This is completely vaporware atm. I suppose some call that "pre-alpha".

oUF_ScriptableText

Aug 06, 2011 Release
local fs = self.Health:CreateFontString() fs:SetFontObject(GameTooltipTextSmall) fs:SetPoint("BOTTOM", self.Health, "TOP", 0, 15) fs.value = "return Power(unit)" fs.speed = 100 fs.update = 100 fs.repeating = true fs.align = oUF.ALIGN_PINGPONG fs.cols = 20 -- You provide as many fontstrings as you want. Widgets will be created per each. self.ScriptableText = {fs}

oUF_ScriptableBar

Aug 06, 2011 Release
local mybar = CreateFrame("StatusBar", nil, self) mybar.expression = "return random() * 100" mybar.min = "return 0" mybar.max = "return 100" mybar.color1 = "return random(), random(), random(), 1" mybar.length = 100 mybar.height = 15 mybar.direction = WidgetBar.DIR_EAST mybar.update = 200 mybar.texture = cfg.tex mybar:SetPoint("BOTTOM", self.Health, "TOP") mybar:SetMinMaxValues(0, 100) mybar:SetStatusBarTexture(mybar.texture) mybar:SetValue(50) mybar:SetHeight(mybar.height)...
oUF_sb v0.1 top

oUF_sb

Sep 28, 2012 Release
Simple oUF Layout based on oUF_Ammo Player, Target, TT, TTT, Focus, FT and Party frames (no raid, party frames are disabled in raid), Also displays rogue Combo Points You need oUF to use this Layout (oUF is also embedded, no need to install as separate addon). TODO: - druid eclipsebar stuff - pally holy power

oUF_Kael

Jan 16, 2012 Planning
A GUI-enabled layout for oUF.
freebgrid

oUF_Freebgrid

Sep 17, 2013 Release
Party/Raid unit frames using the oUF framework. Units Supported: -- party -- raid -- maintanks -- pets and vehicles Features: -- Class corner indicators -- Raid (de)buffs icons with priority -- Class dispel icons -- Aggro highlighting -- Mouseover highlight -- Out of range arrow -- Range alpha -- Heal Predication bar and/or text -- Alt Power text -- Health text - percent, deficit or actual -- Vertical and horizontal layouts -- Mana bars -- Target and Focus border -- AFK / DC timer --...

oUF_DebuffHighlight

Oct 18, 2010 Inactive
This is an addon that adds Debuff Highlighting to the oUF unitframes. Whenever a unit has a debuff it will highlight the frame in the debuff color. This can be done either on the unitframe background or a specially created frame for the task. To use this in your oUF layout you will need one of the following: self.DebuffHighlightBackdrop = true This will let oUF_DebuffHighlight know to use the backdrop for debuff highlighting. The original color and alpha of the backdrop and backdrop border...

oUF_DArc

Jan 03, 2012 Alpha
My own take on an oUF layout

oUF_CombatFeedback

Oct 16, 2010 Inactive
This is an addon that adds CombatFeedback to the oUF unitframes, based on the Blizzard combat feedback code. (Just wish I could reuse their functions easily) It will display +100 on the frame when someone gets healed for 100 and -100 when someone gets damaged. It will also display block, miss etc. To use this in your oUF layout you will need a CombatFeedbackText member on your oUF unit object (self): local cbft = self:CreateFontString(nil, "OVERLAY") cbft:SetPoint("CENTER", self, "CENTER")...

oUF_Banzai

Nov 03, 2010 Inactive
Adds aggro coloring to oUF.

oUF_Ammo

Mar 28, 2011 Inactive
agUF style oUF layout
Sample party display

oUF_Adirelle

Feb 12, 2014 Release
oUF_Adirelle provides both raid and single unit frames built on top of oUF. This addon has been originally written for personal use and taste. It borrows ideas from existing raid and unit frame addons. It has been tested and includes specific settings for the following classes: hunter, druid, paladin, warlock, priest, shaman, death knight. It should work fine with other classes as well. I do not plan to add configuration options. Nevertheless, one can move, resize and even disable the frames...
navigation buttons

Otis

Feb 24, 2014 Release
Adds two buttons to the side of the Encounter Journal, an up arrow and a down arrow, making it much easier to navigate between bosses.