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recent example

Ouro Loot

Nov 14, 2014 Release
What Ouro Loot tracks loot during a raid and then produces output formatted for pasting on a guild forum or similar place. Loot is optionally categorized by boss if you have Deadly Boss Mods installed. Loot can be annotated with notes (getting disenchanted, awarded for offspec, going to a guild vault, etcetera) and the forum output will be marked up appropriately. A longer-term history of loot is kept also. This addon does not replace or augment the Master Looter interface or behavior. In...

OpenAll

Nov 13, 2014 Release
Picks up all items and gold from your inbox.
navigation buttons

Otis

Oct 31, 2014 Release
Adds two buttons to the side of the Encounter Journal, an up arrow and a down arrow, making it much easier to navigate between bosses.
Omen and its config

Omen Threat Meter

Oct 17, 2014 Release
Omen Omen is a threat meter. Basically, enemies in WoW decide who to attack by deciding who is the most threatening based on the abilities you use. What Omen does is provide accurate values of your group's relative threat level on individual enemies, so that you can see when you're in danger of pulling aggro (or, if you're next on the snack list if your tank bites it). This info is usually only critical in raids, where only tanks can survive aggro, but it's useful for any multi-player...

oUF_ScriptableBar

Aug 06, 2011 Release
local mybar = CreateFrame("StatusBar", nil, self) mybar.expression = "return random() * 100" mybar.min = "return 0" mybar.max = "return 100" mybar.color1 = "return random(), random(), random(), 1" mybar.length = 100 mybar.height = 15 mybar.direction = WidgetBar.DIR_EAST mybar.update = 200 mybar.texture = cfg.tex mybar:SetPoint("BOTTOM", self.Health, "TOP") mybar:SetMinMaxValues(0, 100) mybar:SetStatusBarTexture(mybar.texture) mybar:SetValue(50) mybar:SetHeight(mybar.height)...

oUF_ScriptableText

Aug 06, 2011 Release
local fs = self.Health:CreateFontString() fs:SetFontObject(GameTooltipTextSmall) fs:SetPoint("BOTTOM", self.Health, "TOP", 0, 15) fs.value = "return Power(unit)" fs.speed = 100 fs.update = 100 fs.repeating = true fs.align = oUF.ALIGN_PINGPONG fs.cols = 20 -- You provide as many fontstrings as you want. Widgets will be created per each. self.ScriptableText = {fs}