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Oumod Roster

May 27, 2011 Planning
Oumod - Roster The purpose of this mod is to provide a more useful roster display. Filter out ranks, search, group by 'main' to start with. This is completely vaporware atm. I suppose some call that "pre-alpha".

Organized Chaos

Nov 05, 2010 Planning
Organized Chaos is my first addon, aimed at adding a few enhancements to the Blizzard raid frames found in other raid frame addons. It's still in early alpha, and there's only one enhancement sort of working atm. Project is flagged experimental for now. More details as they come. Experiment with what can be changed with the Blizzard Compact Unit Frames. To-Do: Use the Ace3 framework, it's pretty cool stuff. Progressive coloring of unit health, IE Green for full, red for almost dead Custom...

Overwatch

May 15, 2010 Planning
Overwatch Overwatch is an addon for tracking cooldowns. Overwatch allows the player to not rely on space-consuming actionbars or timer bars to keep track of their cooldown. Instead, icons are used much like in the addons sFilter and TellMeWhen. Overwatch improves on the concept of those addons and provides an intuitive, easy-to-use configuration UI that provides a lot of configurability. One can choose to hide all cooldowns that aren't active, set different visibility settings for individual...

OneButtonConfig

Nov 30, 2010 Mature
OneButtonConfig is a simple ConfigMode controller, which allows you to enable the configuration mode of several ConfigMode-compliant addons with one click. It provides: a LDB launcher with optional minimap icon, a simple slash command /onebuttonconfig (and its short form /obc), fully ConfigMode-compliant (support multiple modes and LoadOnDemand addons), configuration through a simple dropdown menu. Since v1.1, Blizzard and addons support have been moved to their own, independant addons:...
A mostly empty inventory

OneBag4

Nov 05, 2012 Beta
This is in the early stages of development and is not complete. It may not be yet suitable for full-time usage. Since the last major development work was done on OneBag3 I've had a lot of ideas about what could be done to do it better, and being perfectly honest, I had gotten to the point where I had coded my way into a corner on OB3. Some of the ideas worked well. Some did not. So I'm going to take another stab at this, if for no other reason than to get the ideas out of my head! Some of the...

oUF_DArc

Jan 03, 2012 Alpha
My own take on an oUF layout