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LibFrameAnchorRegistry-1.0

Aug 28, 2012 Inactive
Central registry for addons to register their frames as possible frame anchor. Other addons can then retrieve the list of anchor and then let their user anchor the addon to whatever frame they like. To register a frame with the registry: LibStub("LibFrameAnchorRegistry-1.0"):RegisterAnchor("MyCateogry", "NameOfFrame", "Identidy", frame) To register with sub-categories: LibStub("LibFrameAnchorRegistry-1.0"):RegisterAnchor("MyCateogry\001MySub-Category", "NameOfFrame", "Identidy", frame) To...

LibResComm-1.0

Aug 25, 2012 Inactive
This library is basically deprecated. Addons using it should consider switching to LibResInfo-1.0, which does not depend on other group members having anything installed. Keeps track of resurrection spells cast in a group. Uses the CTRA protocol for communication. Does not send messages when oRA2 or CTRA is enabled. Credits: originally written by DathRarhek, updated and improved by Myrroddin and Phanx Mists of Pandaria This version is backwards compatible, code-wise, but will only work on WoW...

LibGraph-2.0

Aug 22, 2012 Inactive
A library allowing for easy creation of graphs

LootMaster

Jun 07, 2012 Inactive
Description Helps you looting stuff acording your current class and spec when in party/raid. It will roll greed or disenchant in the items that you can't use, based on your current class/spec. The items you can use won't be afected, not rolled. Commands /lootmaster disenchant - Sets the addon to roll disenchant on items. By default the addon will roll greed. If disenchant is enabled, it will try to roll disenchant if possible. If the item can't be disenchanted or there is no enchanter in the...

LibAuraInfo-1.0

May 12, 2012 Inactive
LibAuraInfo-1.0's primary goal is to provide a database of aura durations and debuff/dispel types. LibAuraInfo-1.0's secondary goal is to track aura gains in combatlog and fire callbacks when GUID's gain auras. Info on new auras can be retrieved using lib:GUIDAuraID( GUID, spellID ) Discussion page: Here. API page: Here. Events page: Here. LibAuraInfo-1.0 was created to to provide PlateBuffs with accurate durations and debuff types for auras seen in combat log. Donations welcome. There's a...
Lock and Load Tracker

Lock and Load Tracker

Mar 04, 2012 Inactive
Simple addon to announce in your chat box if you're clipping explosive shot under the Lock and Load proc This addon is still been developed, you are welcome to take the latest revision but there are known bugs.

Lib: Serialize

Jan 29, 2012 Inactive
I needed to store and export realy big (+-500 mb) chunks of data from wow, therefore I created this library... It serializes wow lua structures, uses references so it can handle almost any lua table (even with cyclic table references for example). Because of using references, it actually stores data really effectively (it is a type of simple compression) so it can help to store persistent addon data in much smaller 'saved variables' files. It was also optimalized for speed (but sure more can...
LazyAFK

LazyAFK

Dec 22, 2011 Inactive
Description Pops up a reminder when you go AFK. The message frame has a button which will remove AFK status if clicked. If you wish to continue playing while having the AFK status, then you can close the frame with the button in the top-right corner. A timer will also appear that will show you how long you have been AFK. The Picture >> The 'art' for these frames is from the AddOn AI-Art. Credits wowuidev and leethal
Color Example

LibSidePanel-1.0

Dec 18, 2011 Inactive
Allows adding frames to the four sides of the screen. Will make sure that these frames do not overlap, and will use LibJostle-3.0 if present to move Blizzard frames.
LargerMacroIconSelection

LargerMacroIconSelection

Dec 03, 2011 Inactive
Shows you a much bigger macro icon selection frame instead of the standard 5x4 one. The default this addon sets is 10x10 but you can change this to any size you want with the simple command listed below. This addon is LoadOnDemand (will load when Blizzard_MacroUI loads) and thus does not load until you type /macro to open the Macro editing window. Please turn on "Load Out of Date Addons" at the character login screen as I will not be updating this addon often. In fact, it has no code changes...

LootSink

Aug 30, 2011 Inactive
What did you just loot?

LibMouseGestures-1.0

Aug 07, 2011 Inactive
LibMouseGestures is a library for tracking and using mouse gestures through a transparent overlay frame. LibMouseGestures can be used for a lot of things, including: Capturing gestures from a frame Capturing gestures without locking player movement Selecting a range on the screen (think unit selection in Warcraft 1/2/3, StarCraft or C&C) Drawing on a frame Marking boundaries using the mouse See the LibMouseGestures-1.0 API for further documentation. If you want to try out how LibMouseGestures...
Artardery

LCD4WoW

Jul 28, 2011 Inactive
LCD4WoW implements LCD4Linux displays in WoW. You can configure as many displays as you want, have certain displays have priority over other displays, add layouts, layers, widgets, etc... If you're not sure what LCD4WoW is, then I suggest you visit the LCD4Linux website. In short LCD4Linux controls hardware Liquid Crystal Displays, both character and graphical displays. It has a wide variety of hardware controllers - the actual interface to the hardware itself. It has an evaluator element for...

LibFlash

Jul 08, 2011 Inactive
LibFlash implements frame fading and flashing. This library's methods are replacements for WoW's UIFlash and UIFade functions. The reason for this library is that those functions cause taint. All durations are in seconds format, so 0.3 is equal to 300 milliseconds. Usage: local LibFlash = LibStub("LIbFlash") local frame = CreateFrame("Frame") -- do things to the frame so it'll display local background = LibFlash:New(frame) background:FadeIn(.3, 0, 1) Methods: LibFlash:New(frame) @argument...

LibMSP

Jun 20, 2011 Inactive
LibMSP is an extremely small public domain embeddable library that WoW RP addons can embed to make supporting the Mary Sue Protocol (MSP) very easy. It supports all the backend protocol internals, and lets you get on with the UI and frontend. MyRolePlay is based on this library (from 4.0.6.72 onwards); any other AddOns that wish to be compatible are encouraged to use it as well, as it provides a convenient, well-tested, ready-made avenue for MSP support. However, a user shouldn't load more...

LevelingItemPicker

Apr 28, 2011 Inactive
If you have leveled once in the beta to 85 already you know what quest item rewards will be an upgrade. Then you can use this addon to make sure that in the rush of leveling on live you won't miss any valuable quest item rewards that are an upgrade for you. The addon won't try to guess whats best for you, you need to tell it what items you will want. You can add your own list under your own class in the Items.lua. currently available for: HUNTER

LuckyCharms

Apr 28, 2011 Inactive
Addon to add macro support for setting and clearing raid icons To use: /seticon [Star|Circle|Diamond|Triangle|Moon|Square|Cross|Skull] /clearicon to remove icon You can use all the normal target options for example /seticon [target=focus] Star

LibCombatLogEvent-1.0

Mar 15, 2011 Inactive
LibCombatLogEvent-1.0 dispatchs combat log events using CallbackHandler-1.0, passing along a table with the event arguments. It integrates nicely with AceAddon-3.0 addons and use an efficient argument parsing. AceAddon-3.0 integration Quite simple, here is a basic sample: local myAddon = LibStub('AceAddon-3.0'):NewAddon("foo", "LibCombatLogEvent-1.0") function myAddon:OnEnable() self:RegisterCombatLogEvent("UNIT_DIED") end function myAddon:UNIT_DIED(event, eventArgs) print("Oh noes !",...

LibTrueRandom-1.0

Jan 14, 2011 Inactive
LibTrueRandom-1.0 is a library that provides a way to asynchronously retrieve random values by making /roll requests. Example code: LibStub("LibTrueRandom-1.0").GetRandom(1, 1000, function(value) -- value will be a number >= 1 and <= 1000 here end) API Documentation Here's the use case for this library: You're in a guild or a raid and you want to randomly choose someone to get loot or for some other reason You can't use math.random, since other users in the group might think you are returning...

LibLinq-1.0

Jan 14, 2011 Inactive
LibLinq-1.0 is a collection management library similar to .NET's System.Linq. It provides a very functional approach to dealing with collections and sequences. Rather than handling collection data imperatively, it is handled declaratively. It also is thoroughly unit-tested. The library is built around the concept of an Enumerable, which nearly all collections could be theoretically classified as. Many generators are provided, such as Enumerable.Range(0, 10), which generates an increasing...