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LFG Call to Arms Broker

Nov 30, 2014 Release
A LibDataBroker plugin that displays the current LFG Call to Arms status.
Example

Legacy Quest Log

Jun 27, 2015 Release
Legacy Quest Log Also known as Quest Log Simulator 2015. Do you dislike the new questlog/worldmap hybrid introduced in Warlords of Draenor? Then this addon could be for you! What it does LegacyQuest provides the "double wide" quest log from Mists of Pandaria as an alternative to Blizzard's new worldmap/questlog hybrid interface. Pressing the Toggle Quest Log button on your keyboard ('L' by default) or on the mini menu on your action bars will bring up LegacyQuest's questlog instead of the new...

lua-pb

Dec 24, 2012 Mature
Lua Protocol Buffers A Protocal Buffer Implement that runs on World of Warcraft lua-pb is original by Neopallium/lua-pb Modified by tgic in order to work on wow

Libre

Nov 06, 2013 Alpha
Libre is a group unit frame addon that tries to mimic the Blizzard compact frames and add some extra functionality.
Boss Menus

LittleWigs

Jul 22, 2015 Release
Description To put it simply, these are BigWigs modules that add some warnings to the bosses found in 5-man instances. Usage Drop this folder into the Addons folder like any other addon. It automatically integrates with BigWigs. Should you desire not to see some of the modules in the menu because you feel you don't want them, just delete the corresponding bosses .lua file or the entire zone folder. Additional Requirements The latest version of BigWigs Bossmods. Contributing LittleWigs is an...

LibCandyBar-3.0

Jun 24, 2015 Release
Timer bars with that extra sweetness. LibCandyBar-3.0 provides very simple timed bars, in the spirit of CandyBar-2.0. Documention: API

LibChatAnims

Jun 24, 2015 Release
A library to force common FCF (Floating Chat Frame) functions to create and use animations instead of using UIFrameFlash. You need this library if: Your addon hooks the `.AddMessage` functionality of a Chat Frame to modify the output. Your addon makes use of chat event filters. (ChatFrame_AddMessageEventFilter) What will this do for my addon? If your addon does make use of one of the above 2 features, it will prevent your addon being blamed for blocking talent changes. An in-depth explanation...

LibDBIcon-1.0

Jun 24, 2015 Release
LibDBIcon-1.0 is a small library you can throw in your LDB addon that will create a small minimap icon for you and nothing more. Simply get a reference to the library in your addon like so; local icon = LibStub("LibDBIcon-1.0") Then after you've registered your LDB object called "MyLDB", you can do: icon:Register("MyLDB", myLDB, savedVarTable) Where myLDB is a object reference to your LDB display and savedVarTable is a table where the library can store data like minimap position, radius and...
Font

LibDDI-1.0

Jun 24, 2015 Release
Provides several dropdown item types that can be used with AceGUI-3.0's AceGUIWidget-DropDown in order to style font, statusbar and sound-dropdowns properly, making it easier for the user to select the preferred item. LibDDI can also be used with AceConfig option tables with the 'select' type, using the itemControl property. The following item types are available: DDI-Font, DDI-Statusbar, DDI-Sound and DDI-RaidIcon. Pull LibDDI-1.0 in via your TOC/embeds.xml and make sure it's loaded after...

LibSink-2.0

Jun 24, 2015 Release
LibSink-2.0 is a small library that you can throw in to easily get configuration options for your addon on where it should output any kind of messages. By default, LibSink-2.0 supports several addons as output "sinks"; Blizzard floating combat text, MSBT, SCT, Parrot, BCF. And if that's not enough it can also route your output to any ingame channel, like raid warning, party chat, say. Or just to a local chatframe, UIErrorsFrame, etc. In order to use LibSink-2.0 in your addon, you simply need...

LibTimer-1.0

Jan 18, 2013 Alpha
A playground for AceTimer.

LibBodyguard-1.0

Jun 24, 2015 Release
LibBodyguard-1.0 A WoW AddOn library to query information about the player's current bodyguard (if any). This is still in early progress, the plan is to be able to query any feasible information about bodyguards. For now, only name, health and last known GUID are available. Usage The public API methods have LuaDoc comments, the rest of the code has some stray comments here and there. To load library if you're using it embedded, specify the load.xml file in your TOC. Use LibStub to consume the...

LibCompress

Jan 16, 2015 Mature
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...

LibTasks-1.0

May 03, 2013 Alpha
A library for tasks Tasks can be various things, for example "kill Nalak this week" or "use your tradeskill cooldown today". The library does only store (not between sessions) tasks and propagate changes to interested listeners, it does not create tasks on its own nor does it display them. Task sources For creating a task you should see the AddOrUpdateTask method, you can also remove tasks using the RemoveTask method. When ever a task is changed you should call the AddOrUpdateTask method...

LibMapTileData-1.1

Oct 17, 2012 Alpha
LibMapTileData allows to translate triples of (MapId, continentX, continentY) to (fractional) minimap texture indices. Also allows fetching the path ot a minimap texture for a given continent MapId and (integer) tile indices. Unfortunately this (currently) requires some hand-coded data, which is still missing for most of the continents.

LibRecursiveAnim-1.0

Sep 04, 2010 Beta
LibRecursiveAnim-1.0 A library allows creating AnimationGroup that handles frame with all child frames as single object. API documentation Example: libAnim = LibStub:GetLibrary("LibRecursiveAnim-1.0"); local MyFrame1 = CreateFrame("Frame", nil, UIParent); MyFrame1:SetHeight(100); MyFrame1:SetWidth(100); MyFrame1:SetPoint("CENTER"); local Texture1 = MyFrame1:CreateTexture(); Texture1:SetAllPoints(); Texture1:SetTexture(0, 0, 0); local animationGroup =...

LibXML-1.0

Nov 05, 2013 Mature
LibXML-1.0 is a library for importing strict XML data into your programs. It's fully compatible with WoW client versions 2.0 through 5.4 See the API for documentation.

LibSQL-1.0

Nov 28, 2010 Alpha
LibSQL is a library that incorporates a simple relational database (rdbms) into whatever awesome addon you're working on. For a quick guide, see the LibSQL Primer. For in-depth documenation, see Api/LibSQL-1.0 The SQL object is available in three variants: Conventional SQL access The standard way to communicate with an SQL server local db = LibSQL:New() -- make a table db:Execute("CREATE myTable (name STRING UNIQUE, level INTEGER, id INTEGER AUTO_INCREMENT)") -- insert some stuff...

LibHTML-1.0

Oct 31, 2010 Alpha
LibHTML-1.0 is intended to be a replacement for the rather crude SimpleHTML object in the WoW UI framework. Support is planned for the following elements: b, i, p, a, h1, h2, h3, h4, font, img, table, br, hr

LibWiki-1.0

Oct 19, 2010 Alpha
LibWiki is a library for creating crude encyclopedias within a frame (or scrollframe). Most of the ideas are still in my head, but essentially, it will allow users to display formatted encyclopedic entries that can point to each other and filter contents. It will most likely follow the Wiki Creole style with some added WoW specifics (like raid icons and such). An example could look like this: local wiki = LibWiki:New() wiki:AddPage("Main", [[ [{TableOfContents title='Overview'}] =Introduction...