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NameUpdatedCategoryAuthorStage

Liquorice

Mar 04, 2015 Release
Liquorice will add "Name" and "Buyout Price" sorting columns to the Auction House interface.
Visitor

LSM-Visitor

Mar 04, 2015 Release
This addon adds the "Visitor" font to SharedMedia so it can be used by other compatible addons. This font is best used at 10px or 20px. If you like "Pixel Perfect" fonts, have a look at: Silkscreen Visitor C&C Red Alert Pixel Unicode
Silkscreen

LSM-Silkscreen

Mar 04, 2015 Release
This addon adds the "Silkscreen" font to SharedMedia so it can be used by other compatible addons. This font is best used at 8px or 16px. If you like "Pixel Perfect" fonts, have a look at: Silkscreen Visitor C&C Red Alert Pixel Unicode
Pixel Unicode

LSM-PixelUnicode

Mar 04, 2015 Release
This addon adds the "Pixel Unicode" font to SharedMedia so it can be used by other compatible addons. This font is best used at 16px or 32px. If you like "Pixel Perfect" fonts, have a look at: Silkscreen Visitor C&C Red Alert Pixel Unicode
C&C Red Alert

LSM-CCRedAlert

Mar 04, 2015 Release
This addon adds the "C&C Red Alert" font to SharedMedia so it can be used by other compatible addons. This font is best used at 13 or 26px. If you like "Pixel Perfect" fonts, have a look at: Silkscreen Visitor C&C Red Alert Pixel Unicode

LibBabble-ItemSet-3.0

Mar 01, 2015 Release
Overview A library to help with localization of ItemSet. Notes for Translators Please do not manually edit the lua to revise the translation, since the translation entries will be overwritten by WoWAce localization exporting feature. The SVN repository is locked now and it will be read-only to all users. If you would like to help on translate or revise the translation, please go to: http://www.wowace.com/addons/libbabble-itemset-3-0/localization/ If you got quite a lot of translation to be...

LibBabble-SubZone-3.0

Mar 01, 2015 Release
Overview The existing GetMapNameByID API or LibBabble-Zone-3.0 already provided the main zone names and most of the major sub-zone names, so it should be sufficient to fulfil most of the needs of looking-up the zone names' translation. But since above two methods still did not include all the sub-zones' information, that's why this library was created. What's Included Currently the location/zone/sub-zone names from below MPQ files are included: AchievementCriteria (Zone Info only) AreaTable...

LoggerHead

Feb 26, 2015 Release
Description LoggerHead is a an automated combat log enabler. It allows you to select via a simple GUI interface which Zones and Instances to automatically enable for logging. Works for PvP/Arenas(For real this time)! LoggerHead has a LDB module for those running a Data Display. Left Click toggles logging. Right Click opens configuration screen. Enjoy. Localization!!! I need help localizing LoggerHead to Latin American Spanish! If you want to help please check out:...
Usage sample

LibTourist-3.0

Feb 25, 2015 Mature
LibTourist is a library that provides information about zones, instances, transports and more. For zones, instances, complexes (like Caverns of Time), arenas and battlegrounds, LibTourist can provide level range, faction, location and connections with other zones, as well as instance group sizes, instance entrance portal coordinates, battle pet level ranges and required fishing skills, if applicable. Color-coding for level ranges and zone names is available. Relationships between zones can be...

LibRangeCheck-2.0

Feb 25, 2015 Release
A library to determine estimated range. API documentation

LibPubSub-1.0

Feb 25, 2015 Mature
LibPubSub-1.0 Simple embeddable publish-subscribe implementation. Including LibPubSub functionality The easiest method for utilising LibPubSub is a mixin, like so: MyAddon = LibStub('AceAddon-3.0'):NewAddon('MyAddon', 'LibPubSub-1.0') If you're not using AceAddon, you can still embed LibPubSub in an object/table via LibPubSub's Embed() function: LibStub('LibPubSub-1.0'):Embed(MyObject) If you don't want to embed LibPubSub's methods in your objects, you can get a separate LibPubSub object:...

LibLevelGuess-1.0

Feb 25, 2015 Release
A library to help to guess the level and Class of other characters when not available through the Unit* functions. It currently supports a resolve-mechanism for Spell-ID to Min-Level + Class.

LibQTip-1.0

Feb 25, 2015 Release
LibQTip is designed replace GameTooltip - but with added functionality, such as multiple columns - from a minimalist design perspective. Features Ability to display and handle multiple tooltips at the same time, Unlimited number of columns and lines, Column default and per cell justification, Tooltip default and per cell font setting, Colspans, Possibility to add custom cells, Optional scrollbar, Optional scripts for lines, columns, or cells, Optional automatic hiding, Frames and tables...
How scaling and positioning works with different approaches

LibWindow-1.1

Feb 24, 2015 Release
WindowLib is a small library that takes care of standard "windowy" behavior used in the main frames of many addons, and attempts to do so in a smarter way than the average addon author would find time to do. Save and restore positions: WindowLib will pick the attach point based on which quadrant of the screen the frame is in: top-left? bottom-right? center? Handle window dragging Mouse wheel zooming Only mouse-enabling the window while Alt is held Why bother? Because users change their UI...

LibGroupInSpecT

Feb 21, 2015 Release
Summary A small library which keeps track of group members and keeps an up-to-date cache of their specialization, talents and glyphs. It's similar to the old LibGroupTalents/LibTalentQuery and the LibRaidInspect libraries, but unlike the former it's actually working on 5.0, and unlike the latter it works properly in Battlegrounds. Additionally it has the feature where it communicates spec/talent/glyph updates to other LibGroupInSpecT users. This is an important point as of the writing of this...

Libra

Feb 17, 2015 Alpha
Library to facilitate some common tasks. Not necessarily designed to be infinitely flexible or applicable for any given situation. local Libra = LibStub("Libra") Libra:NewAddon(addonName, addonTable) Table with module and event handling functions. addonName String identifying the addon object. should be the same as your addon folder name. addonTable An existing table to use as the addon object. If not provided, will create a new table. local addon = Libra:NewAddon("MyAddon", {})...

LibBabble-Artifacts-3.0

Feb 02, 2015 Release
LibBabble-Artifacts-3.0 A library to help with localization of Artifacts (Archaeology research projects) names. How to Use .pkgmeta and repository Libs/LibBabble-Artifacts-3.0: svn://svn.wowace.com/wow/libbabble-artifacts-3-0/mainline/trunk .toc Libs\LibBabble-Artifacts-3.0\lib.xml .lua local AF = LibStub("LibBabble-Artifacts-3.0"):GetLookupTable() print(AF["Skull Drinking Cup"]) -- prints "Trinkschädel" in deDE client For an example of an actual addon using LibBabble-Artifacts-3.0 and a...

LibFrameX-1.0

Jan 30, 2015 Beta
LibFrameX-1.0 This library lets you create your frames dynamically and handles most of the function calls for you. (work in progress) Dependencies: LibStub Structure of the FrameX.data.[MyAddon].tframes table t = { { name = "root", children = { { name = "child1", children = { { name = "grandson1", }, }, }, }, }, } - Each table within tframes can have the following elements, including sub-tables: Basic Properties KeywordDescription rootThis frame's elements wont be drawn; acts as an invisible...

LibCompress

Jan 16, 2015 Mature
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...

LibItemInfo-1.0

Dec 24, 2014 Alpha
Caches requested item info, allowing much quicker access on subsequent requests than GetItemInfo. Caches return values from GetItemInfo and are localised wherever applicable. Callbacks when items get cached. Simply get a reference to the library and then use it as a table, accessing item info using either item ID or item string. If the item is cached, will return a table: items[13262] = { name = "Ashbringer", quality = 5, itemLevel = 76, reqLevel = 60, type = "Weapon", subType = "Two-Handed...