Nov 16, 2014 Release
This addon provides the following status concerning mobs targeted by raid members: mob health - the health of the mob targeted by a raid member (can be displayed in the indicator from GridManaBars) mob target - the name of the target of the mob targeted by a raid member mob cast - the current cast of the mob targeted by a raid member (displayed as text or in mana bar indicator) mob target indicator - if the target of the mob targeted by a raid member is another raid member this status marks...


Nov 10, 2014 Release
This addon provides a grid status which provides the remaining amount of your shields on a unit. Ok, 4.0 is there and Blizzard heard my prayers and added absorb tracking support. Therefore now also shields of other players and classes should be displayed correctly (at least when I'm done with it :-). And they should be very accurate now. Currently I'm still experimenting whats the best way to use these therefore GridStatusShield currently provides two different methods to use. The first is...
A descriptive screenshot


Nov 05, 2014 Release
"Whats that debuff on that unit? Should I dispell it? Ahh, I wish I could hover over it and find out...sigh, I'll just dispell it..." - BOOM! This addon adds tooltips for debuffs which are displayed at the center icon indicator.


Nov 02, 2014 Release
Adds manabars to the sides of Grid frames. Current News Please note: Because of Pre-patch 6.0 there are currently some ongoing changes happening in Grid which affect GridManaBars (and a lot of other plugins for grid). While these changes should improve the stability of Grid and its plugins in the long run they currently cause some issues that I can't fix immediatly (although I will try). The last stable release combination is Grid and GridManaBars v1.04-toc5.4. Description...


Oct 25, 2014 Release
Show the target's Guild Achievement Points and the number of Guild Members in the GameTooltip Renamed from GuildLevelTooltip to GuildPointsTooltip in WoD, with the removal of guild levels
Icon Indicators


Oct 21, 2014 Beta
Adds text and icon indicators for each corner and each side using the new indicator API in Grid. Usage All the added indicators are prefixed with "Extra Icon" and "Extra Text". Additionally there are some options under Frame → Extra Indicators. Acknowledgments Special thanks to Typhosy for his help testing the addon.


Oct 15, 2014 Release
Makes grid QuickHealth aware: in short -- this means that health bars in Grid would change their values more often if your ping is good. See for more details.


Oct 15, 2014 Release
Adds AFK status to Grid frames.
Center Icon


May 08, 2014 Mature
Simple event based resurrection status for Grid. Uses the texture added for the Blizzard raid frames.


Jan 08, 2014 Planning
GuildManager is the ACE3 rewrite of GuildGreet, but with more Features. PLANNING -> ALPHA Status


Oct 31, 2012 Release
HOW IT WORKS?: While you are in Valley of the Four Winds (also AFK) when Galleon is avaible (Chief Salyis), this addon Auto send a message to yourself and letting your guildies know automatically that it has spawned. Everytime Galleon is spawned or dead, it will update your addon with a timer, that states exactly when it was killed. You can also advice anyone with the addon with the message " !galleon " and it 'll show that player has seen Galleon spawn or die. This works just if you are in a...

Guild Admins Online

Sep 08, 2012 Planning
GAO is to show how many officers or GMs are online in your guild.

Guild bank log exporter

Sep 04, 2011 Planning
Exports guild bank log data


Jun 27, 2011 Mature
GreedBeacon is a simple roll-monitoring addon. It does two things: block the “detailed loot roll” spam, and provide a chat link tooltip to pull up those blocked details. “Detailed Loot Information” must be turned on in the default config, otherwise GreedBeacon cannot get the roll details. [size=3][b]Links[/b][/size] [SIZE=2][B][COLOR=SandyBrown]Visit [URL=]my site[/URL] for more great addons Please report all bugs and feature requests to my...
Gemcount LDB Small


Mar 11, 2011 Beta
LDB data feed counting gems in all equipped items for the three colors red, blue and yellow and show the state of the meta gem. This addon is inspired by GemWatchFu and we used the code for counting the gems. The main difference is, that we have a working LDB data feed which can be interacted with.
In action


Nov 05, 2010 Beta
GridSmartNames is a Grid plugin that allows customization of player names, and coloring of names to match the border indicator. I created it as a project for learning Ace3 and LUA, so if I've done something particularly boneheaded in the code, that's why. To customize someone's name in your Grid display, enable Smart Names and simply add an alias.


Oct 30, 2010 Alpha
Adds a BankItems column to GnomeWorks Frame


Oct 27, 2010 Planning
So I always wanted a little more control over the indicators inside of Grid. While using other indicator addons is great, they still didn't allow anything outside of the rigid handful of additional indicators that they added to Grid. Thus, I synthesizes a couple of the biggies and added in a limitless number of individually customizable indicators. This code is pretty rough as I am fairly new to lua and extremely new to actually distributing code I've written.
gnomario test


Oct 25, 2010 Alpha
Imagine Mario Bros, but with a twist of Warcraft awesomeness. Please note: This project is experimental and in its planning stage. You _could_ download the latest revision, but you'd most likely just get a game with colored boxes moving around, as the textures and such hasn't been properly added yet. I'm currently working with the idea of the gnome protagonist evolving from gnome to dorf, then human and finally an awesome cow! I need some suggestions on who the evul mobs should be tho, so...


Oct 21, 2010 Alpha
Proof of concept for a minigame for healing classes which is played on Grid unit frames. Simulates incoming damage on units in Grid which can be healed with "real" spells. Healed HP gives points, the right heal at the right time gives bonus points. If a unit dies from simulated damage the game is over. If combat starts the game is over. If someone in the raid takes real damage the game is over. Things I want to do with this game: simulate incoming damage by a combination from certain...