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NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage

PxHUD

Jun 03, 2010 Alpha
A modularized, Ace3 re-write of IceHUD. This is intended to be an updated, easier-to-maintain-and-configure, more flexible version of IceHUD without all the bloat.

PitBull_Brutallus

Oct 14, 2008 Inactive
Alters the color of the health bar on a PitBull unit frame based on the damage Burn is doing during the Brutallus encounter. Includes the number of Meteor Slashes in the damage calculation and comes up with a color between a light orange and red based on damage. Makes it easier to know how much healing to apply to Burn victims.

PitBull_Kalecgos

Oct 14, 2008 Inactive
Delays highlighting of the Curse of Boundless Agony for 10 seconds during the Kalecgos encounter on the PitBull unit frames.