Addons

Filters

NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
Sample party display

oUF_Adirelle

Feb 12, 2014 Release
oUF_Adirelle provides both raid and single unit frames built on top of oUF. This addon has been originally written for personal use and taste. It borrows ideas from existing raid and unit frame addons. It has been tested and includes specific settings for the following classes: hunter, druid, paladin, warlock, priest, shaman, death knight. It should work fine with other classes as well. I do not plan to add configuration options. Nevertheless, one can move, resize and even disable the frames...
oUF_sb v0.1 top

oUF_sb

Sep 28, 2012 Release
Simple oUF Layout based on oUF_Ammo Player, Target, TT, TTT, Focus, FT and Party frames (no raid, party frames are disabled in raid), Also displays rogue Combo Points You need oUF to use this Layout (oUF is also embedded, no need to install as separate addon). TODO: - druid eclipsebar stuff - pally holy power

oUF_Kael

Jan 16, 2012 Planning
A GUI-enabled layout for oUF.

oUF_Banzai

Nov 03, 2010 Inactive
Adds aggro coloring to oUF.

oUF_DebuffHighlight

Oct 18, 2010 Inactive
This is an addon that adds Debuff Highlighting to the oUF unitframes. Whenever a unit has a debuff it will highlight the frame in the debuff color. This can be done either on the unitframe background or a specially created frame for the task. To use this in your oUF layout you will need one of the following: self.DebuffHighlightBackdrop = true This will let oUF_DebuffHighlight know to use the backdrop for debuff highlighting. The original color and alpha of the backdrop and backdrop border...

oUF_CombatFeedback

Oct 16, 2010 Inactive
This is an addon that adds CombatFeedback to the oUF unitframes, based on the Blizzard combat feedback code. (Just wish I could reuse their functions easily) It will display +100 on the frame when someone gets healed for 100 and -100 when someone gets damaged. It will also display block, miss etc. To use this in your oUF layout you will need a CombatFeedbackText member on your oUF unit object (self): local cbft = self:CreateFontString(nil, "OVERLAY") cbft:SetPoint("CENTER", self, "CENTER")...

oUF_DArc

Jan 03, 2012 Alpha
My own take on an oUF layout