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NameUpdatedCategoryAuthorStage

GridCantStophealing

Oct 21, 2010 Alpha
Proof of concept for a minigame for healing classes which is played on Grid unit frames. Simulates incoming damage on units in Grid which can be healed with "real" spells. Healed HP gives points, the right heal at the right time gives bonus points. If a unit dies from simulated damage the game is over. If combat starts the game is over. If someone in the raid takes real damage the game is over. Things I want to do with this game: simulate incoming damage by a combination from certain...
GravBlox in action

GravBlox

Mar 04, 2011 Inactive
A mini-game for World of Warcraft. It is inspired by a certain game where you stack different shaped blocks and try to remove lines by filling up all the spaces. Currently the game is unpolished but usable. To start the game, first go to the key bindings and set a key to GravBlox: Hide/Show. Then when bound, just click in the game frame to start. Controls: Arrow keys to move left/right, rotate and move down faster. Spacebar to drop immediately. Escape exits the keygrabbed state and pauses the...
gnomario test

Gnomario

Oct 25, 2010 Alpha
Imagine Mario Bros, but with a twist of Warcraft awesomeness. Please note: This project is experimental and in its planning stage. You _could_ download the latest revision, but you'd most likely just get a game with colored boxes moving around, as the textures and such hasn't been properly added yet. I'm currently working with the idea of the gnome protagonist evolving from gnome to dorf, then human and finally an awesome cow! I need some suggestions on who the evul mobs should be tho, so...