Addons

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NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage

GratuityLib

Oct 09, 2008 Mature
Tooltip scanning library.

InventoryLib

Oct 09, 2008 Inactive
A library to provide and share safe item links

LibGUIDRegistry-0.1

Oct 09, 2008 Mature

PaintChipsLib

Oct 09, 2008 Mature
Color managing library

LibFriends-1.0

May 20, 2009 Mature
Friend list

Talismonger-3.0

May 20, 2009 Mature
A library to provide events and information about interactable nodes, loot and profession mats

LibDogTag-Items-3.0

Jun 03, 2009 Mature

LibDataBroker-1.1

Jul 22, 2009 Mature
You can find LDB’s primary repo and it’s documentation on GitHub If you have a patch, please fork on GitHub and commit there. Note to addon authors If you have a .pkgmeta Do not use an embed entry for LDB if you allow no-lib packages, your no-lib versions will not include LDB in them. Instead you should hard-embed LDB in your addon and add a “tools used” entry for “libdatabroker-1-1”. Any files packaged after that will include the relationship. If you don’t want to repack, you can edit the...

tekKonfig

Jul 24, 2009 Mature
Just my personal config widget libraries. You’re more than welcome to use these libraries in your own addons. If you change any of the code, please find a new name for your library to avoid conflicts with mine. Patches are more than welcome, you can submit them by forking my GitHub repo

LibOOP

Jul 28, 2009 Mature
LibOOP The LibOOP library provides basic object-oriented programming features in Lua (classes, objects, and simple inheritance). It is meant to offer a framework-independent, lighter-weight (but less featureful) alternative to AceOO-2. Documentation Getting Started API Discussion WoWAce Forum Thread
Example of the widget

AceGUI-3.0-Spell-EditBox

Aug 07, 2009 Mature
An edit box widget for AceGUI-3.0 that adds a prediction list for spells while the user is typing. Similar to the one you see whiles searching on Wowhead or Google. This does not require a spell database, it will pull spell data out from GetSpellInfo the first time the widget is shown at the rate of 500 spells per 0.10 seconds until it fails to pull out 5,000 spells in a row, takes around 10 - 13 seocnds for it to pull out all data. Uses the same API and callbacks as AceGUIWidget-EditBox, you...

Zone Level

Mar 16, 2010 Planning
Just shows you the zone level your in with your character. Tired Of Wondering Around Asking Where To Level Next?

LibQTipClick-1.1

Apr 02, 2010 Mature
This project is deprecated - the LibQTip-1.0 core library now handles all of its functionality in a much cleaner manner. LibQTipClick-1.1 is a simple interface to LibQTip-1.0 using the latter library's CellProvider methods - and the mechanisms of CallbackHandler-1.0 - to provide support for customizable, mouse-aware cells. The library requires, but does not include, the latest version of LibQTip-1.0. Features Utilizes the LibQTip-1.0 API. Customizable per-cell OnMouseDown(), OnMouseUp(),...

Ace2

Jun 23, 2010 Inactive
AddOn development framework Note: Ace2 is deprecated and will not be developed any further! It is officialy at End-Of-Life. For new projects, use Ace3 instead. For old projects, we suggest porting them to Ace3, or looking for alternatives.

Pooze SQL Exporter

Aug 29, 2010 Planning
Exports a list of players currently in the raid to SQL. Very lightweight, doesn't do any more than advertised. Usage Type /pooze to open the main Pooze window. Simply press Ctrl+C to copy the export data. It is really easy. I use it to a DKP system my guild have. Notes Currently the only data exported is the player name, class and level. Let me know if you want any more details such as offline status, zone, etc - at this stage the addon is only used for an internal tool and additional data is...

LibRecursiveAnim-1.0

Sep 04, 2010 Beta
LibRecursiveAnim-1.0 A library allows creating AnimationGroup that handles frame with all child frames as single object. API documentation Example: libAnim = LibStub:GetLibrary("LibRecursiveAnim-1.0"); local MyFrame1 = CreateFrame("Frame", nil, UIParent); MyFrame1:SetHeight(100); MyFrame1:SetWidth(100); MyFrame1:SetPoint("CENTER"); local Texture1 = MyFrame1:CreateTexture(); Texture1:SetAllPoints(); Texture1:SetTexture(0, 0, 0); local animationGroup =...

LibSchema-1.0

Oct 13, 2010 Alpha
Overview LibSchema-1.0 allows you to define schemas for a (complex) Lua types and then validate Lua values against those schemas. A typical use of LibSchema-1.0 is the validation of values received via AceSerializer-3.0 and AceComm-3.0 from other game clients. Of couse, LibSchema-1.0 can also be used for other validation tasks. API Documentation See API/LibSchema-1.0.lua. Usage Example -- A small add-on that uses LibSchema-1.0. MyAddOn = LibStub("AceAddon-3.0"):NewAddon("MyAddOn",...

LibWiki-1.0

Oct 19, 2010 Alpha
LibWiki is a library for creating crude encyclopedias within a frame (or scrollframe). Most of the ideas are still in my head, but essentially, it will allow users to display formatted encyclopedic entries that can point to each other and filter contents. It will most likely follow the Wiki Creole style with some added WoW specifics (like raid icons and such). An example could look like this: local wiki = LibWiki:New() wiki:AddPage("Main", [[ [{TableOfContents title='Overview'}] =Introduction...

LibHTML-1.0

Oct 31, 2010 Alpha
LibHTML-1.0 is intended to be a replacement for the rather crude SimpleHTML object in the WoW UI framework. Support is planned for the following elements: b, i, p, a, h1, h2, h3, h4, font, img, table, br, hr
QRCode Test Image

LibQRCode-1.0

Nov 01, 2010 Alpha
LibQRCode-1.0 LibQRCode-1.0 is a QR Code generator library in lua. It takes strings, urls, etc. and puts a qrcode image. Howto local LibQRC = LibStub("LibQRCode-1.0"); -- show the screen center local barcode = LibQRC:New(content, width, height); -- set barcode position barcode.frame:SetPoint(point, relativeTo, relativePoint, x, y); For more: http://www.wowace.com/addons/libqrcode/pages/ Get Download a zipball: http://www.wowace.com/addons/libqrcode/files/ SVN checkout svn checkout...