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LibGuildBankComm-1.0

Jan 16, 2015 Release
LibGuildBankComm-1.0 A Perfect World There are many addons that take a snapshot of the guild bank; however, since most users only use one of them, and none of them speak the same data type, guild members have snapshots that are out of sync with each other. LibGuildBankComm-1.0 takes the snapshot and standardizes the data, so any addons that support it all speak the same language. Further, when one user visits the guild bank, then all users with the lib are updated automatically to the latest...

LibActionButton-1.0

Jan 17, 2015 Release
LibActionButton-1.0 is a library that provides a button template which can work with actions, spells, items, macros, and anything else you could put on a secure button. This library exposes a simple interface to create new buttons, and will shield you from all the restricted environment magic needed to implement a truely generic action button. API

LordFarlander

Jan 19, 2015 Release
Helper functions used by my addons, feel free to use them in your addon too

LibLevelGuess-1.0

Jan 23, 2015 Release
A library to help to guess the level and Class of other characters when not available through the Unit* functions. It currently supports a resolve-mechanism for Spell-ID to Min-Level + Class.

LibPlayerSpells-1.0

Jan 23, 2015 Release
LibPlayerSpells-1.0 LibPlayerSpells-1.0 is a library providing data about the spells of the eleven character classes in World of Warcraft. It also includes additional spells derived from racial traits and other sources. The word “spells” is used here in the general sense; it includes active skills as well as passive spells that are found in the players’ spellbook. Buffs and debuffs that are applied by the player from other sources are also covered. This library is born from the need to...

LibDialog-1.0

Jan 23, 2015 Release
LibDialog-1.0 provides methods for creating dialogs similar to Blizzard's default StaticPopup dialogs, with additions (such as multiple CheckButtons) and improvements (such as multiple EditBoxes, frame and widget recycling, and not tainting default UI elements). API Reference. Delegate Reference. Widget Reference.

LibPeriodicTable-3.1

Jan 24, 2015 Release
Forum Discussion Thread Editing - how to maintain PeriodicTable. Usage - how to include and use PT sets in your mod. API - how to use PeriodicTable in your mod. Forum - discussion thread. Brush up on your chemistry knowledge. Periodic Table adds organizes many WoW items and spells into sets. Like most Ace addons it's focus is efficiency. PT is a LibStub library for managing these sets (ex: Misc.Spell.Mount, Consumable.Food.Edible.Cheese, Misc.Minipet, ClassSpell) for other addons. If you are...

LibDBIcon-1.0

Jan 24, 2015 Release
LibDBIcon-1.0 is a small library you can throw in your LDB addon that will create a small minimap icon for you and nothing more. Simply get a reference to the library in your addon like so; local icon = LibStub("LibDBIcon-1.0") Then after you've registered your LDB object called "MyLDB", you can do: icon:Register("MyLDB", myLDB, savedVarTable) Where myLDB is a object reference to your LDB display and savedVarTable is a table where the library can store data like minimap position, radius and...

LibButtonGlow-1.0

Jan 25, 2015 Release
LibButtonGlow-1.0 is a replacement for the ActionButton_Show/HideOverlayGlow APIs. Using the built-in APIs will irreversibly taint the Action Button functionality, which is why it should be entirely avoided. The resulting taint is hard to track and pin-point exactly, resulting in action blocked messages when switching stances or using vehicles. Unfortunately, even using Blizzards XML template can cause taint and will break the Action Buttons under certain circumstances. LibButtonGlow-1.0 does...

LibCandyBar-3.0

Jan 29, 2015 Release
Timer bars with that extra sweetness. LibCandyBar-3.0 provides very simple timed bars, in the spirit of CandyBar-2.0. Documention: API

LibFrameX-1.0

Jan 30, 2015 Beta
LibFrameX-1.0 This library lets you create your frames dynamically and handles most of the function calls for you. (work in progress) Dependencies: LibStub Structure of the FrameX.data.[MyAddon].tframes table t = { { name = "root", children = { { name = "child1", children = { { name = "grandson1", }, }, }, }, }, } - Each table within tframes can have the following elements, including sub-tables: Basic Properties KeywordDescription rootThis frame's elements wont be drawn; acts as an invisible...