Color Example


Dec 18, 2011 Inactive
Allows adding frames to the four sides of the screen. Will make sure that these frames do not overlap, and will use LibJostle-3.0 if present to move Blizzard frames.


Dec 13, 2011 Mature
Library to provide visual bar creation and management.


Nov 29, 2011 Mature
Overview LibAlts provides an API to register and retrieve alternate identity information between addons. It maintains main-alt relationships. A given character can be defined as a main with one or more alts. Basic API :SetAlt(main, alt, source) - Associate a main name with an alt name. An optional source can be specified. If no source is specified, it is added the user-defined source. :GetAlts(main) - Get a list of alts for a given name. :GetMain(alt) - Get the main character associated with...


Oct 29, 2011 Planning
Handles absorption tracking using the Blizzard UnitAura numbers added in 4.2. This is a relatively simple library but it's primarily for the fact that it's handling the auto detection of absorption spells and will attempt to save them if an addon registers a SV for it. Will hardcode some spells into it as they are given, but this allows general absorb tracking rather than only a small list of 5-6 spells.


Oct 11, 2011 Mature
Provides UTF-8 aware string functions implemented in pure lua: string.utf8len(s) string.utf8sub(s, i, j) string.utf8reverse(s) If utf8data.lua (containing the lower<->upper case mappings) is loaded, these additional functions are available: string.utf8upper(s) string.utf8lower(s) All functions behave as their non UTF-8 aware counterparts with the exception that UTF-8 characters are used instead of bytes for all units.


Sep 08, 2011 Alpha
A library designed to generalize sending of pseudo-addon-messages over the real id system. See the API page for details.


Aug 11, 2011 Planning
It seems Blizzard fixed this issue in the 4.2.0a bugfix patch.You can still use LibStringStorage to reduce static memory usage and loading screen length, as well as saving a bit of HDD space with your SavedVar files. LibStringStorage is designed to circumvent a limitation of the Blizzard SavedVar system - the SV system only allows a maximum of 2^16 lines for SavedVar files, and creates a new line for every table key-value pair. Some addons - especially logging utilities - often run into...


Aug 07, 2011 Inactive
LibMouseGestures is a library for tracking and using mouse gestures through a transparent overlay frame. LibMouseGestures can be used for a lot of things, including: Capturing gestures from a frame Capturing gestures without locking player movement Selecting a range on the screen (think unit selection in Warcraft 1/2/3, StarCraft or C&C) Drawing on a frame Marking boundaries using the mouse See the LibMouseGestures-1.0 API for further documentation. If you want to try out how LibMouseGestures...


Jul 23, 2011 Alpha
I've changed this repository to git:// LibScriptable is an library providing lower-level UI configurations. Widgets: The basics of creating widgets requires you to supply a "core" or some table that's common across a collection of other widgets. This core object populates the environment with all plugins and their functions and fields. Widgets exist to process a script's return values and store the results internally. Some widgets may execute a callback...


Jul 08, 2011 Inactive
LibFlash implements frame fading and flashing. This library's methods are replacements for WoW's UIFlash and UIFade functions. The reason for this library is that those functions cause taint. All durations are in seconds format, so 0.3 is equal to 300 milliseconds. Usage: local LibFlash = LibStub("LIbFlash") local frame = CreateFrame("Frame") -- do things to the frame so it'll display local background = LibFlash:New(frame) background:FadeIn(.3, 0, 1) Methods: LibFlash:New(frame) @argument...


Jun 20, 2011 Inactive
LibMSP is an extremely small public domain embeddable library that WoW RP addons can embed to make supporting the Mary Sue Protocol (MSP) very easy. It supports all the backend protocol internals, and lets you get on with the UI and frontend. MyRolePlay is based on this library (from onwards); any other AddOns that wish to be compatible are encouraged to use it as well, as it provides a convenient, well-tested, ready-made avenue for MSP support. However, a user shouldn't load more...
lib-st in action!


Jun 06, 2011 Mature
lib-st provides a convenient way to create and display a scrolling table of data. Supply column info and your table data, and you're off! To get a handle in lua: local ScrollingTable = LibStub("ScrollingTable"); To package in your addon, add to your .pkgmeta file: externals: Libs/lib-st: url: svn:// tag: latest Leave off the tag line if you want the absolute lastest alpha version from the site. (I try to keep a stable copy tagged as latest) New...


May 03, 2011 Mature
This is a tiny BigWigs plugin that assigns icons to people who get the Penetrating Cold debuff on Anub'arak. It's great if you want to assign healers per icon, for example. For 10man heroic, it will use the Star and the Orange icons. For 25man heroic, it will use Star, Orange, Diamond, Triangle and Moon.
Example results


Apr 27, 2011 Beta
LibStatsPane-1.0 is a library to assist in adding custom data in the new character stats pane in 4.0. Usage example, with results show in image: local StatsPane = LibStub("LibStatsPane-1.0") local function test(statFrame, unit) PaperDollFrame_SetLabelAndText(statFrame, "Hello", 3.33) statFrame.tooltip = HIGHLIGHT_FONT_COLOR_CODE.."Test is the tooltip title"..FONT_COLOR_CODE_CLOSE statFrame.tooltip2 = "Tooltip lines" statFrame:Show() end local function test2(statFrame, label, value, ispercent,...


Mar 15, 2011 Inactive
LibCombatLogEvent-1.0 dispatchs combat log events using CallbackHandler-1.0, passing along a table with the event arguments. It integrates nicely with AceAddon-3.0 addons and use an efficient argument parsing. AceAddon-3.0 integration Quite simple, here is a basic sample: local myAddon = LibStub('AceAddon-3.0'):NewAddon("foo", "LibCombatLogEvent-1.0") function myAddon:OnEnable() self:RegisterCombatLogEvent("UNIT_DIED") end function myAddon:UNIT_DIED(event, eventArgs) print("Oh noes !",...


Jan 14, 2011 Inactive
LibTrueRandom-1.0 is a library that provides a way to asynchronously retrieve random values by making /roll requests. Example code: LibStub("LibTrueRandom-1.0").GetRandom(1, 1000, function(value) -- value will be a number >= 1 and <= 1000 here end) API Documentation Here's the use case for this library: You're in a guild or a raid and you want to randomly choose someone to get loot or for some other reason You can't use math.random, since other users in the group might think you are returning...


Jan 14, 2011 Inactive
LibLinq-1.0 is a collection management library similar to .NET's System.Linq. It provides a very functional approach to dealing with collections and sequences. Rather than handling collection data imperatively, it is handled declaratively. It also is thoroughly unit-tested. The library is built around the concept of an Enumerable, which nearly all collections could be theoretically classified as. Many generators are provided, such as Enumerable.Range(0, 10), which generates an increasing...


Jan 14, 2011 Mature
CallbackHandler is a back-end utility library that makes it easy for a library to fire its events to interested parties. It removes the need for addons to be aware of e.g. AceEvent. The one remaining use for AceEvent Messages is messages that do not have a fixed source - ones that multiple libraries or addons can fire. Including CallbackHandler-1.0 into your project Library if using the WoWAce repositories setup an external pointing to...


Jan 11, 2011 Inactive
Notice before download This addon is no longer needed in most cases in 4.0.3a, as Blizzard finally fix the inspect problem. It remains here only for my another addon RatingSummary. As described below, LibInspectLess guarantees that ALL iteminfos of inspected player being retrieved which is used by RatingSummary to calc the gear stats. Although this feature is provided as API lib for other addons, as far as I know, there is no one using it :( In short, you no longer need to download this any...


Jan 04, 2011 Inactive
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...