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AceGUI-3.0-Completing-EditBox

Jun 28, 2015 Mature
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...

LibBabble-CreatureType-3.0

Jul 02, 2015 Release
A library to help with localization of the output of UnitCreatureType. Please see http://forums.wowace.com/showthread.php?t=15655.... This post will provide you with information on how to contribute to the translation of this babble library.

LibBabble-Race-3.0

Jul 02, 2015 Release
A library to help with localization of races (singular and plural). Please see http://forums.wowace.com/showthread.php?t=15655.... This post will provide you with information on how to contribute to the translation of this babble library.

LibBabble-TalentTree-3.0

Jul 02, 2015 Release
A library to help with localization of talent trees. Please see http://forums.wowace.com/showthread.php?t=15655.... This post will provide you with information on how to contribute to the translation of this babble library.

LordFarlander

Jul 06, 2015 Release
Helper functions used by my addons, feel free to use them in your addon too

LibBabble-SubZone-3.0

Jul 07, 2015 Release
Overview The existing GetMapNameByID API or LibBabble-Zone-3.0 already provided the main zone names and most of the major sub-zone names, so it should be sufficient to fulfil most of the needs of looking-up the zone names' translation. But since above two methods still did not include all the sub-zones' information, that's why this library was created. What's Included Currently the location/zone/sub-zone names from below MPQ files are included: AchievementCriteria (Zone Info only) AreaTable...

LibRangeCheck-2.0

Jul 10, 2015 Release
A library to determine estimated range. API documentation
Usage sample

LibTourist-3.0

Jul 17, 2015 Mature
LibTourist is a library that provides information about zones, instances, transports and more. For zones, instances, complexes (like Caverns of Time), arenas and battlegrounds, LibTourist can provide level range, faction, location and connections with other zones, as well as instance group sizes, instance entrance portal coordinates, battle pet level ranges and required fishing skills, if applicable. Color-coding for level ranges and zone names is available. Relationships between zones can be...

LibPrism-1.0

Jul 20, 2015 Release
A library intended to supply color manipulation tools. Until I get the documenter working, I suppose I'll just type it in here manually. Also, for the purposes of this documentation, ℝ is to be considered redefined as "computer-real", which is actually closer to ℚ, but.. myeah. Assuming Prism = LibStub("LibPrism-1.0"): Prism:Gradient(type, rMin, rMax, gMin, gMax, bMin, bMax, x) Call with 2*rgb values representing the colors at x = 0 and x = 1 respectively, alongside the x coordinate you wish...
LSM30_Font

AceGUI-3.0-SharedMediaWidgets

Jul 22, 2015 Mature
This addon provides 5 AceGUI-3.0 widgets that will make selection LibSharedMedia-3.0 types easier. The widget names are: "LSM30_Font" "LSM30_Sound" "LSM30_Statusbar" "LSM30_Background" "LSM30_Border" to use these widgets simply create the widget and register for the appropriate callback "OnValueChanged" the other way to use the widgets is to replace the select option in a ACE-3.0 option table by adding dialogControl = "widget name", to it you will also need to supply a list of keys to the...

LibRecipes-1.0

Jul 26, 2015 Release
LibRecipes organizes trade skill recipes, spells and items into sets. LibRecipes is a LibStub library for querying these sets. Its focus is efficiency and speed. You can retrieve the spell taught by a recipe and the item it creates. Or you can find the recipe that teaches a spell. In WoW there is a big difference between each of them. For example: Item 37337 (Formula: Enchant Bracer - Greater Stats) teaches spell 44616 (Greater Stats) which creates item 38987 (Enchant Bracer - Greater Stats)....

LibToast-1.0

Aug 08, 2015 Release
Provides one or many "toast" frames, akin to the BattleNet toasts, with optional interactive widgets. API reference. There has been a control AddOn written for LibToast-1.0, called Toaster.

LibPlayerSpells-1.0

Aug 23, 2015 Release
LibPlayerSpells-1.0 LibPlayerSpells-1.0 is a library providing data about the spells of the eleven character classes in World of Warcraft. It also includes additional spells derived from racial traits and other sources. The word “spells” is used here in the general sense; it includes active skills as well as passive spells that are found in the players’ spellbook. Buffs and debuffs that are applied by the player from other sources are also covered. This library is born from the need to...

LibCompress

Aug 24, 2015 Mature
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...

LibSink-2.0

Aug 31, 2015 Release
Please translate this library here: http://www.wowace.com/addons/libsink-2-0/localization/ LibSink-2.0 is a small library that you can throw in to easily get configuration options for your addon on where it should output any kind of messages. By default, LibSink-2.0 supports several addons as output "sinks"; Blizzard floating combat text, MSBT, SCT, Parrot, BCF. And if that's not enough it can also route your output to any ingame channel, like raid warning, party chat, say. Or just to a local...

LibDispellable-1.0

Sep 13, 2015 Release
LibDispellable-1.0 aims at helping to test if the player can really dispel an enemy buff or a friend debuff. The current Blizzard implementation of cureable buff filter (“HARMFUL RAID”) does not take talents into account. There is no way to test for buffs the player can dispel on her enemies. LibDispellable-1.0 provides methods to test both defensive, taking care of healer talents for Magic dispel, and offensive dispel, using a comprehensive list of enrage effects. See the API page on...

LibNameplateRegistry-1.0

Sep 14, 2015 Release
LibNameplateRegistry-1.0 is an embeddable library providing an abstraction layer for tracking and querying Blizzard's Nameplate frames with ease and efficiency. Features: Provides callbacks to track nameplate appearance and disappearance Caches and maintain nameplates' related data Provides a simple API to extract information from nameplate Links GUID to nameplates Provides auto-diagnostic features to detect incompatibilities Do not hesitate to request features via WoWAce's ticket system or...
Font

LibDDI-1.0

Sep 19, 2015 Release
Provides several dropdown item types that can be used with AceGUI-3.0's AceGUIWidget-DropDown in order to style font, statusbar and sound-dropdowns properly, making it easier for the user to select the preferred item. LibDDI can also be used with AceConfig option tables with the 'select' type, using the itemControl property. The following item types are available: DDI-Font, DDI-Statusbar, DDI-Sound and DDI-RaidIcon. Pull LibDDI-1.0 in via your TOC/embeds.xml and make sure it's loaded after...

LibCandyBar-3.0

Sep 19, 2015 Release
Timer bars with that extra sweetness. LibCandyBar-3.0 provides very simple timed bars, in the spirit of CandyBar-2.0. Documention: API

LibDBIcon-1.0

Sep 19, 2015 Release
LibDBIcon-1.0 is a small library you can throw in your LDB addon that will create a small minimap icon for you and nothing more. Simply get a reference to the library in your addon like so; local icon = LibStub("LibDBIcon-1.0") Then after you've registered your LDB object called "MyLDB", you can do: icon:Register("MyLDB", myLDB, savedVarTable) Where myLDB is a object reference to your LDB display and savedVarTable is a table where the library can store data like minimap position, radius and...