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tekKonfig

Jul 24, 2009 Mature
Just my personal config widget libraries. You’re more than welcome to use these libraries in your own addons. If you change any of the code, please find a new name for your library to avoid conflicts with mine. Patches are more than welcome, you can submit them by forking my GitHub repo

LibDataBroker-1.1

Jul 22, 2009 Mature
You can find LDB’s primary repo and it’s documentation on GitHub If you have a patch, please fork on GitHub and commit there. Note to addon authors If you have a .pkgmeta Do not use an embed entry for LDB if you allow no-lib packages, your no-lib versions will not include LDB in them. Instead you should hard-embed LDB in your addon and add a “tools used” entry for “libdatabroker-1-1”. Any files packaged after that will include the relationship. If you don’t want to repack, you can edit the...

LibDogTag-Items-3.0

Jun 03, 2009 Mature

Talismonger-3.0

May 20, 2009 Mature
A library to provide events and information about interactable nodes, loot and profession mats

LibFriends-1.0

May 20, 2009 Mature
Friend list

PaintChipsLib

Oct 09, 2008 Mature
Color managing library

LibGUIDRegistry-0.1

Oct 09, 2008 Mature

GratuityLib

Oct 09, 2008 Mature
Tooltip scanning library.

LibStatLogic-1.2

Oct 30, 2013 Inactive
Major version bump to LibStatLogic-1.2 because of GetStatMod API broke-age. LibStatLogic-1.1 will remain wotlk compatible for China.

LibBossIDs-1.0

Sep 13, 2013 Inactive
LibBossIDs-1.0 provides a table that flags mobIDs true if the mob linked to the ID is a boss. Example: if LibStub("LibBossIDs-1.0").BossIDs[mobID] then print("Found a boss!") end One can get the mobID from a GUID the following way local mobid = tonumber(UnitGUID("target"):sub(-13, -9), 16)

LibBagUtils-1.0

May 24, 2013 Inactive
Several useful bag related APIs that you wish were built into the WoW API: local LBU = LibStub("LibBagUtils-1.0") for bag,slot in LBU:Iterate("BANK", "Major Healing Potion") do LBU:PutItem("BAGS") end :Iterate("which"[, "lookingfor"]) which string: "BAGS", "BANK", "BAGSBANK" lookingfor OPTIONAL: itemLink, itemName, itemString or itemId(number). Will not match partial names. Returns an iterator that can be used in a for loop, e.g.: for bag,slot,link in LBU:Iterate("BAGS") do -- loop all slots...

LibNameplate-1.0

Dec 18, 2012 Inactive
The goal of LibNameplate is to let you pull info from nameplates and/or add frames to nameplates. Replacing whole nameplates is probably out of it's scope. Some features of LibNampelate are: LibNameplate keeps track of when nameplates are shown / hidden and has callbacks for these events. LibNameplate provides API to pull info from nameplates such as the name, class, threat ect. LibNameplate also links GUID's with nameplates allowing you to differentiate nameplates with the same name....

LibInternalCooldowns-1.0

Nov 27, 2012 Inactive
LibInternalCooldowns-1.0 tracks internal cooldowns and provides callbacks for mods wishing to provide their users with information about internal cooldowns. It currently supports all epic and rare WotLK trinkets.

LibTipHooker-1.1

Oct 15, 2012 Inactive
TipHooker 1.1 now uses LibStub instead of AceLibrary Maintains support for most tooltip mods Also hooks dynamically created tooltips Why not use the OnTooltipSetItem script hook? OnTooltipSetItem is bugged that it's called twice on proffesion patterns, once for the pattern and once for the item it makes. This is what happens if you use OnTooltipSetItem:

LibGroupTalents-1.0

Oct 12, 2012 Inactive
A high level interface to the standard talent API. All of the default Blizzard talent functions are mapped onto equivelant library functions which accept a unit ID. Plus many convenience functions are provided to allow collection of much of the commonly needed information. The library takes care of all of the talent querying, roster changes and so forth. It simply notifies you when someone's talents have changed. You can directly query a talent by name, or get a quick and easy summary of...

LibLevelGuess-1.0

Sep 29, 2012 Inactive
A library to help to guess the level and Class of other characters when not available through the Unit* functions. It currently supports a resolve-mechanism for Spell-ID to Min-Level + Class.

LibTalentQuery-1.0

Aug 31, 2012 Inactive
Library to help with querying unit talents. There's many factors using the NotifyInspect() / INSPECT_TALENT_READY combo which will invalidate the results (spammy inspect addons, zoning, roster updates). This library helps by removing that layer of uncertainty and complexity from your addon to give a simple Query/Result to deal with. Example Usage: local TalentQuery = LibStub:GetLibrary("LibTalentQuery-1.0") TalentQuery.RegisterCallback(self, "TalentQuery_Ready") local raidTalents = {} ......

LibFrameAnchorRegistry-1.0

Aug 28, 2012 Inactive
Central registry for addons to register their frames as possible frame anchor. Other addons can then retrieve the list of anchor and then let their user anchor the addon to whatever frame they like. To register a frame with the registry: LibStub("LibFrameAnchorRegistry-1.0"):RegisterAnchor("MyCateogry", "NameOfFrame", "Identidy", frame) To register with sub-categories: LibStub("LibFrameAnchorRegistry-1.0"):RegisterAnchor("MyCateogry\001MySub-Category", "NameOfFrame", "Identidy", frame) To...

AceGUI-3.0-Completing-EditBox

Aug 28, 2012 Inactive
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...

AceGUI-3.0-FrameWithInput

Aug 28, 2012 Inactive
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...