May 12, 2012 Inactive
LibAuraInfo-1.0's primary goal is to provide a database of aura durations and debuff/dispel types. LibAuraInfo-1.0's secondary goal is to track aura gains in combatlog and fire callbacks when GUID's gain auras. Info on new auras can be retrieved using lib:GUIDAuraID( GUID, spellID ) Discussion page: Here. API page: Here. Events page: Here. LibAuraInfo-1.0 was created to to provide PlateBuffs with accurate durations and debuff types for auras seen in combat log. Donations welcome. There's a...


Apr 17, 2012 Inactive
Shared handling of media data (fonts, sounds, textures, ...) between addons.

Lib: Serialize

Jan 29, 2012 Inactive
I needed to store and export realy big (+-500 mb) chunks of data from wow, therefore I created this library... It serializes wow lua structures, uses references so it can handle almost any lua table (even with cyclic table references for example). Because of using references, it actually stores data really effectively (it is a type of simple compression) so it can help to store persistent addon data in much smaller 'saved variables' files. It was also optimalized for speed (but sure more can...
Color Example


Dec 18, 2011 Inactive
Allows adding frames to the four sides of the screen. Will make sure that these frames do not overlap, and will use LibJostle-3.0 if present to move Blizzard frames.


Aug 07, 2011 Inactive
LibMouseGestures is a library for tracking and using mouse gestures through a transparent overlay frame. LibMouseGestures can be used for a lot of things, including: Capturing gestures from a frame Capturing gestures without locking player movement Selecting a range on the screen (think unit selection in Warcraft 1/2/3, StarCraft or C&C) Drawing on a frame Marking boundaries using the mouse See the LibMouseGestures-1.0 API for further documentation. If you want to try out how LibMouseGestures...


Jul 08, 2011 Inactive
LibFlash implements frame fading and flashing. This library's methods are replacements for WoW's UIFlash and UIFade functions. The reason for this library is that those functions cause taint. All durations are in seconds format, so 0.3 is equal to 300 milliseconds. Usage: local LibFlash = LibStub("LIbFlash") local frame = CreateFrame("Frame") -- do things to the frame so it'll display local background = LibFlash:New(frame) background:FadeIn(.3, 0, 1) Methods: LibFlash:New(frame) @argument...


Jun 20, 2011 Inactive
LibMSP is an extremely small public domain embeddable library that WoW RP addons can embed to make supporting the Mary Sue Protocol (MSP) very easy. It supports all the backend protocol internals, and lets you get on with the UI and frontend. MyRolePlay is based on this library (from onwards); any other AddOns that wish to be compatible are encouraged to use it as well, as it provides a convenient, well-tested, ready-made avenue for MSP support. However, a user shouldn't load more...


Mar 15, 2011 Inactive
LibCombatLogEvent-1.0 dispatchs combat log events using CallbackHandler-1.0, passing along a table with the event arguments. It integrates nicely with AceAddon-3.0 addons and use an efficient argument parsing. AceAddon-3.0 integration Quite simple, here is a basic sample: local myAddon = LibStub('AceAddon-3.0'):NewAddon("foo", "LibCombatLogEvent-1.0") function myAddon:OnEnable() self:RegisterCombatLogEvent("UNIT_DIED") end function myAddon:UNIT_DIED(event, eventArgs) print("Oh noes !",...


Jan 14, 2011 Inactive
LibTrueRandom-1.0 is a library that provides a way to asynchronously retrieve random values by making /roll requests. Example code: LibStub("LibTrueRandom-1.0").GetRandom(1, 1000, function(value) -- value will be a number >= 1 and <= 1000 here end) API Documentation Here's the use case for this library: You're in a guild or a raid and you want to randomly choose someone to get loot or for some other reason You can't use math.random, since other users in the group might think you are returning...


Jan 14, 2011 Inactive
LibLinq-1.0 is a collection management library similar to .NET's System.Linq. It provides a very functional approach to dealing with collections and sequences. Rather than handling collection data imperatively, it is handled declaratively. It also is thoroughly unit-tested. The library is built around the concept of an Enumerable, which nearly all collections could be theoretically classified as. Many generators are provided, such as Enumerable.Range(0, 10), which generates an increasing...


Jan 11, 2011 Inactive
Notice before download This addon is no longer needed in most cases in 4.0.3a, as Blizzard finally fix the inspect problem. It remains here only for my another addon RatingSummary. As described below, LibInspectLess guarantees that ALL iteminfos of inspected player being retrieved which is used by RatingSummary to calc the gear stats. Although this feature is provided as API lib for other addons, as far as I know, there is no one using it :( In short, you no longer need to download this any...


Jan 04, 2011 Inactive
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...


Nov 24, 2010 Inactive
A library which provide tools for detecting adverse effects on units (such as those that cause you to lose control of your character). Includes: Individual API's used to indicate whether a specified unit is Asleep/Banished/Charmed/Confused/Disoriented/Ensnared/Feared/Frozen/Horrified/Incapacitated/Polymorphed/Sapped/Shackled/Stunned/Turned/Disarmed/Pacified/Rooted/Silenced (as well as Enraged/Wounded) or has simply lost control of their character. Can differentiate between...


Nov 13, 2010 Inactive
A library to provide extended information regarding player spell action/macro cast requirements (such as reagent, equipment and form requirements). Includes: Spell requirement API's that determine if a spell meets equipment, form, and/or reagent requirements. There are also API's for parsing entire macrotext objects and determining if a spell name/link/id is a valid player spell/companion/mount. Cast requirement API's (basically beefier IsUsableSpell/Action/Item functions) that determine...


Oct 19, 2010 Inactive
LibTransition-1.0 delivers the goodness of old-school PowerPoint frame transitions to your local World of Warcraft cinema! Detailed info is found in the API Documentation, but here's the gist of it: --- Create a frame to toy with --- local frame = CreateFrame("Frame", UIParent); frame:SetWidth(400); frame:SetHeight(300); frame:SetPoint"CENTER"); local tex = frame:CreateTexture("OVERLAY"); tex:SetTexture(1,1,1,1); tex:SetAllPoints(frame); -- Then, either do this: -- LibTransition:Queue(frame,...


Jun 23, 2010 Inactive
AddOn development framework Note: Ace2 is deprecated and will not be developed any further! It is officialy at End-Of-Life. For new projects, use Ace3 instead. For old projects, we suggest porting them to Ace3, or looking for alternatives.


Oct 09, 2008 Inactive
A facade library to the various crypto engines in lua


Oct 09, 2008 Inactive
A library to provide and share safe item links


Nov 05, 2013 Mature
LibXML-1.0 is a library for importing strict XML data into your programs. It's fully compatible with WoW client versions 2.0 through 5.4 See the API for documentation.


Oct 12, 2013 Mature
A library to provide a clean dropdown menu interface. Handy features: Infinite levels. Infinite buttons per level. Efficient design and API. Documented API. Sliders as a level in its own right. Scrollable menus. Users: TO INSTALL: Put the DewdroptLib folder into \World of Warcraft\Interface\AddOns\ Developers: Place the DewdroptLib.lua file into your AddOn's folder, then add DewdroptLib.lua to the .toc file. Then, to access the library, in your code, write `local dew =...