Dec 22, 2014 Release
Small library that provides mapfile data. it include width,height, upper left x,y and lower right x,y. This data includes multi-floor maps such as the new instances. API Documentation To get the mapfile names use GetMapInfo() on the current map. Filenames are constant across localizations. Sample usage: mapfiles = LibStub("LibMapData-1.0"); -- get the size of Coth defaulting to the first floor size local width,height = mapfiles:MapArea('CoTStratholme') -- get the size of the 8th floor of icc...


Dec 20, 2014 Release
LibItemUpgradeInfo-1.0 provides information about item upgrades applied to items. Functions :GetUpgradeID(itemString) Arguments itemString String - An itemLink or itemString denoting the item Returns upgradeID Number - The upgrade ID (possibly 0), or nil if the input is invalid or does not contain upgrade info :GetCurrentUpgrade(id) Returns the current upgrade level of the item, e.g. 1 for a 1/2 item. Arguments id Number - The upgrade ID of the item (obtained via GetUpgradeID()) Returns...
Example of the bar look


Dec 07, 2014 Release
Library that contains (hopefully) the most up to date diminishing return categorization, this is purely the diminishing return data itself with API’s to determine if a spellID has a diminishing return, if it diminishes in PvE and the category it diminishes in. and are two examples of implementation for both DRData-1.0 and diminishing return tracking in general.


Dec 04, 2014 Release
This library will fix the shortfalls with debugprofilestart() and debugprofilestop() with the goal of providing a conflict-free way for addons to get accurate timing information. A common use-case for this would be for timing coroutines in order to limit the amount of processing that's done, or to do something in the "background" without using up too much CPU time. Manually Installing Download the latest version. Rename the extracted folder to "!AccurateTime" (add the '!' to the front). Place...


Dec 02, 2014 Release
LibBossIDs-1.0 provides a table that flags mobIDs true if the mob linked to the ID is a boss. Example: if LibStub("LibBossIDs-1.0").BossIDs[tonumber(mobID)] then print("Found a boss!") end One can get the mobID from a GUID in the following way: local _, _, _, _, _, mobID = strsplit("-", UnitGUID("target")) Target macro: /run print(tonumber((select(6, strsplit("-", UnitGUID("target"))))))


Nov 23, 2014 Release
Provides one or many "toast" frames, akin to the BattleNet toasts, with optional interactive widgets. API reference. There has been a control AddOn written for LibToast-1.0, called Toaster.


Nov 16, 2014 Release
LibQTip is designed replace GameTooltip - but with added functionality, such as multiple columns - from a minimalist design perspective. Features Ability to display and handle multiple tooltips at the same time, Unlimited number of columns and lines, Column default and per cell justification, Tooltip default and per cell font setting, Colspans, Possibility to add custom cells, Optional scrollbar, Optional scripts for lines, columns, or cells, Optional automatic hiding, Frames and tables...


Nov 13, 2014 Release
A library intended to supply color manipulation tools. Until I get the documenter working, I suppose I'll just type it in here manually. Also, for the purposes of this documentation, ℝ is to be considered redefined as "computer-real", which is actually closer to ℚ, but.. myeah. Assuming Prism = LibStub("LibPrism-1.0"): Prism:Gradient(type, rMin, rMax, gMin, gMax, bMin, bMax, x) Call with 2*rgb values representing the colors at x = 0 and x = 1 respectively, alongside the x coordinate you wish...
AceGUI-3.0 Frame Widget


Nov 10, 2014 Release
AddOn development framework A basic introduction to usage can be found here: Documentation can be found here: For historic purposes, the "old" documentation is still around on the old wiki, some articles may not be converted yet, and only exist on the old wiki:


Nov 07, 2014 Release
A library to provide unit-oriented tags to LibDogTag-3.0


Nov 02, 2014 Release
LibNameplateRegistry-1.0 is an embeddable library providing an abstraction layer for tracking and querying Blizzard's Nameplate frames with ease and efficiency. Features: Provides callbacks to track nameplate appearance and disappearance Caches and maintain nameplates' related data Provides a simple API to extract information from nameplate Links GUID to nameplates Provides auto-diagnostic features to detect incompatibilities Do not hesitate to request features via the ticket system. This...


Nov 02, 2014 Release
A library to help with localization of talent trees. Please see This post will provide you with information on how to contribute to the translation of this babble library.


Oct 29, 2014 Release
A library that maintains a cache of items and their types.


Oct 26, 2014 Release
A library to determine estimated range. API documentation


Oct 24, 2014 Release
LibBackdrop provides a 100% compatible replacement for SetBackDrop It also mixes in the following methods to the frame Mxin methods SetBackdropGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the bg texture. SetBackdropGradientAlpha(orient,minR,minG,minB,minA,maxR,maxG,maxB,maxA) setup a gradient with alpha on the bg texture SetBackdropBorderGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the border texture...


Oct 19, 2014 Release
Used to create a bit more customizable AceGUI widgets and configuration windows.


Oct 19, 2014 Release
A library to provide a markup syntax
ACP - Collapse

Addon Control Panel

Oct 18, 2014 Release
Stop logging out of the game just to change your addons! ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries,...


Oct 18, 2014 Release
Overview The existing GetMapNameByID API or LibBabble-Zone-3.0 already provided the main zone names and most of the major sub-zone names, so it should be sufficient to fulfil most of the needs of looking-up the zone names' translation. But since above two methods still did not include all the sub-zones' information, that's why this library was created. What's Included Currently the location/zone/sub-zone names from below MPQ files are included: AchievementCriteria (Zone Info only) AreaTable...


Oct 18, 2014 Release
There are various ways to tell if a item is a quest item or not. This library will attempt to combine all different ways. The library will only be able to tell a addon if a item is a quest item if the user have the item equipped, in a bag, on keyring or in bank when visiting. Implemented so far: -Scan for quest items in bags, keyring and equipped. Scanning using GetContainerItemQuestInfo() and looking at item type and subtype using GetItemInfo. -Scan for quest items using the questlog using...