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LibToast-1.0

Jun 24, 2015 Release
Provides one or many "toast" frames, akin to the BattleNet toasts, with optional interactive widgets. API reference. There has been a control AddOn written for LibToast-1.0, called Toaster.

LibTextDump-1.0

Jun 24, 2015 Release
This library provides the ability to create a frame to dump text into, mainly for the purposes of copy/pasting to another medium. The frame does not automatically gain focus, can be banished with the Escape key, and has a button in the lower-right corner to highlight all text. API reference.

LibDialog-1.0

Jun 24, 2015 Release
LibDialog-1.0 provides methods for creating dialogs similar to Blizzard's default StaticPopup dialogs, with additions (such as multiple CheckButtons) and improvements (such as multiple EditBoxes, frame and widget recycling, and not tainting default UI elements). API Reference. Delegate Reference. Widget Reference.

LibCandyBar-3.0

Jun 24, 2015 Release
Timer bars with that extra sweetness. LibCandyBar-3.0 provides very simple timed bars, in the spirit of CandyBar-2.0. Documention: API

LibChatAnims

Jun 24, 2015 Release
A library to force common FCF (Floating Chat Frame) functions to create and use animations instead of using UIFrameFlash. You need this library if: Your addon hooks the `.AddMessage` functionality of a Chat Frame to modify the output. Your addon makes use of chat event filters. (ChatFrame_AddMessageEventFilter) What will this do for my addon? If your addon does make use of one of the above 2 features, it will prevent your addon being blamed for blocking talent changes. An in-depth explanation...

LibDBIcon-1.0

Jun 24, 2015 Release
LibDBIcon-1.0 is a small library you can throw in your LDB addon that will create a small minimap icon for you and nothing more. Simply get a reference to the library in your addon like so; local icon = LibStub("LibDBIcon-1.0") Then after you've registered your LDB object called "MyLDB", you can do: icon:Register("MyLDB", myLDB, savedVarTable) Where myLDB is a object reference to your LDB display and savedVarTable is a table where the library can store data like minimap position, radius and...
Font

LibDDI-1.0

Jun 24, 2015 Release
Provides several dropdown item types that can be used with AceGUI-3.0's AceGUIWidget-DropDown in order to style font, statusbar and sound-dropdowns properly, making it easier for the user to select the preferred item. LibDDI can also be used with AceConfig option tables with the 'select' type, using the itemControl property. The following item types are available: DDI-Font, DDI-Statusbar, DDI-Sound and DDI-RaidIcon. Pull LibDDI-1.0 in via your TOC/embeds.xml and make sure it's loaded after...

LibSharedMedia-3.0

Jun 24, 2015 Release
Shared handling of media data (fonts, sounds, textures, ...) between addons. API Documentation

LibSink-2.0

Jun 24, 2015 Release
LibSink-2.0 is a small library that you can throw in to easily get configuration options for your addon on where it should output any kind of messages. By default, LibSink-2.0 supports several addons as output "sinks"; Blizzard floating combat text, MSBT, SCT, Parrot, BCF. And if that's not enough it can also route your output to any ingame channel, like raid warning, party chat, say. Or just to a local chatframe, UIErrorsFrame, etc. In order to use LibSink-2.0 in your addon, you simply need...
AceGUI-3.0 Frame Widget

Ace3

Jun 23, 2015 Release
AddOn development framework A basic introduction to usage can be found here: http://www.wowace.com/addons/ace3/pages/getting-started/ Documentation can be found here: http://www.wowace.com/addons/ace3/pages/ For historic purposes, the "old" documentation is still around on the old wiki, some articles may not be converted yet, and only exist on the old wiki: http://old.wowace.com/wiki/Ace3

LibButtonGlow-1.0

Jun 23, 2015 Release
LibButtonGlow-1.0 is a replacement for the ActionButton_Show/HideOverlayGlow APIs. Using the built-in APIs will irreversibly taint the Action Button functionality, which is why it should be entirely avoided. The resulting taint is hard to track and pin-point exactly, resulting in action blocked messages when switching stances or using vehicles. Unfortunately, even using Blizzards XML template can cause taint and will break the Action Buttons under certain circumstances. LibButtonGlow-1.0 does...

LibBabble-DigSites-3.0

May 25, 2015 Release
LibBabble-DigSites-3.0 Easily translate the dig site strings into all the locales. This won't return locations, distance, or anything else of the like, only the dig site names. How to Use: pkgmeta and Repository Libs/LibBabble-DigSites-3.0: svn://svn.wowace.com/wow/libbabble-digsites-3-0/mainline/trunk -- or wherever you wish to put it! MyAddon.toc Libs\LibBabble-DigSites-3.0\lib.xml MyAddon.lua local DS = LibStub("LibBabble-DigSites-3.0"):GetLookupTable() print(DS["Altar of Quetz'lun...

LibGuildBankComm-1.0

Apr 02, 2015 Release
LibGuildBankComm-1.0 A Perfect World There are many addons that take a snapshot of the guild bank; however, since most users only use one of them, and none of them speak the same data type, guild members have snapshots that are out of sync with each other. LibGuildBankComm-1.0 takes the snapshot and standardizes the data, so any addons that support it all speak the same language. Further, when one user visits the guild bank, then all users with the lib are updated automatically to the latest...

LibBabble-ItemSet-3.0

Mar 01, 2015 Release
Overview A library to help with localization of ItemSet. Notes for Translators Please do not manually edit the lua to revise the translation, since the translation entries will be overwritten by WoWAce localization exporting feature. The SVN repository is locked now and it will be read-only to all users. If you would like to help on translate or revise the translation, please go to: http://www.wowace.com/addons/libbabble-itemset-3-0/localization/ If you got quite a lot of translation to be...

LibBabble-SubZone-3.0

Mar 01, 2015 Release
Overview The existing GetMapNameByID API or LibBabble-Zone-3.0 already provided the main zone names and most of the major sub-zone names, so it should be sufficient to fulfil most of the needs of looking-up the zone names' translation. But since above two methods still did not include all the sub-zones' information, that's why this library was created. What's Included Currently the location/zone/sub-zone names from below MPQ files are included: AchievementCriteria (Zone Info only) AreaTable...

LibRangeCheck-2.0

Feb 25, 2015 Release
A library to determine estimated range. API documentation

LibLevelGuess-1.0

Feb 25, 2015 Release
A library to help to guess the level and Class of other characters when not available through the Unit* functions. It currently supports a resolve-mechanism for Spell-ID to Min-Level + Class.

LibQTip-1.0

Feb 25, 2015 Release
LibQTip is designed replace GameTooltip - but with added functionality, such as multiple columns - from a minimalist design perspective. Features Ability to display and handle multiple tooltips at the same time, Unlimited number of columns and lines, Column default and per cell justification, Tooltip default and per cell font setting, Colspans, Possibility to add custom cells, Optional scrollbar, Optional scripts for lines, columns, or cells, Optional automatic hiding, Frames and tables...

WhoLib

Feb 24, 2015 Release
Welcome to LibWho-2.0! This documentation is for developers, it you're a user: just don't care. An Interface for a information's about an user Better event for who's Queuing of /who and SendWho() A much better who interface, with guarantee to be executed ' user.Class string - class user.Race string - race user.Level string - level user.Zone string - zone time number - the minutes how old the data was Remarks If you're only interested in this feature, then you don't have to read about :Who()...
How scaling and positioning works with different approaches

LibWindow-1.1

Feb 24, 2015 Release
WindowLib is a small library that takes care of standard "windowy" behavior used in the main frames of many addons, and attempts to do so in a smarter way than the average addon author would find time to do. Save and restore positions: WindowLib will pick the attach point based on which quadrant of the screen the frame is in: top-left? bottom-right? center? Handle window dragging Mouse wheel zooming Only mouse-enabling the window while Alt is held Why bother? Because users change their UI...