Jul 02, 2015 Release
A library to help with localization of talent trees. Please see This post will provide you with information on how to contribute to the translation of this babble library.


Jun 28, 2015 Beta
The goal of this library is to provide a universal way to inspect players that doesn't compete with other addons. This library with achieve this by doing asynchronous requests. In order to use the addon you will need to first load it as a library, then lib:AddHook('addonName', 'what', function(guid) YourFunction(guid, data); end); It will then only request the type of information for addons that have registered. For example what = items it will only run NotifyInspect() and get data.items , or...


Jun 28, 2015 Release
A library to provide a markup syntax


Jun 24, 2015 Release
LibBodyguard-1.0 A WoW AddOn library to query information about the player's current bodyguard (if any). This is still in early progress, the plan is to be able to query any feasible information about bodyguards. For now, only name, health and last known GUID are available. Usage The public API methods have LuaDoc comments, the rest of the code has some stray comments here and there. To load library if you're using it embedded, specify the load.xml file in your TOC. Use LibStub to consume the...


Jun 24, 2015 Release
This is a repackaging of StrataFix into a library, for embedding within other addons. The library provides a fix for Blizzard's intermittent and notorious CreateFrame bug which can break the default UI and the UI of many addons. The library has absolutely no visible effect on the UI aside from fixing the bug when it arises. Usage Instructions: This library currently has no API. Simply loading the library will activate the fix. Addon Embedding Instructions: Embed this library as usual. Add an...


Jun 24, 2015 Release
LibBossIDs-1.0 provides a table that flags mobIDs true if the mob linked to the ID is a boss. Example: if LibStub("LibBossIDs-1.0").BossIDs[tonumber(mobID)] then print("Found a boss!") end One can get the mobID from a GUID in the following way: local _, _, _, _, _, mobID = strsplit("-", UnitGUID("target")) Target macro: /run print(tonumber((select(6, strsplit("-", UnitGUID("target"))))))


Jun 24, 2015 Release
This library provides the ability to create a frame to dump text into, mainly for the purposes of copy/pasting to another medium. The frame does not automatically gain focus, can be banished with the Escape key, and has a button in the lower-right corner to highlight all text. API reference.


Jun 24, 2015 Release
LibDialog-1.0 provides methods for creating dialogs similar to Blizzard's default StaticPopup dialogs, with additions (such as multiple CheckButtons) and improvements (such as multiple EditBoxes, frame and widget recycling, and not tainting default UI elements). API Reference. Delegate Reference. Widget Reference.


Jun 24, 2015 Release
Shared handling of media data (fonts, sounds, textures, ...) between addons. API Documentation


Mar 09, 2015 Mature
Adds dual spec support to individual AceDB-3.0 databases and provides AceDBOptions-3.0 hooks to handle it. This allows the user to enable dual spec feature and to select the alternate profile to be enabled on talent switching. This feature is disabled by default and the user has to create the alternate profile himself/herself. Read the quick tutorial to know how to add dual spec support to your addon. There is also an API reference though it should not be very useful in most cases.


Feb 25, 2015 Mature
LibPubSub-1.0 Simple embeddable publish-subscribe implementation. Including LibPubSub functionality The easiest method for utilising LibPubSub is a mixin, like so: MyAddon = LibStub('AceAddon-3.0'):NewAddon('MyAddon', 'LibPubSub-1.0') If you're not using AceAddon, you can still embed LibPubSub in an object/table via LibPubSub's Embed() function: LibStub('LibPubSub-1.0'):Embed(MyObject) If you don't want to embed LibPubSub's methods in your objects, you can get a separate LibPubSub object:...
How scaling and positioning works with different approaches


Feb 24, 2015 Release
WindowLib is a small library that takes care of standard "windowy" behavior used in the main frames of many addons, and attempts to do so in a smarter way than the average addon author would find time to do. Save and restore positions: WindowLib will pick the attach point based on which quadrant of the screen the frame is in: top-left? bottom-right? center? Handle window dragging Mouse wheel zooming Only mouse-enabling the window while Alt is held Why bother? Because users change their UI...


Feb 21, 2015 Release
Summary A small library which keeps track of group members and keeps an up-to-date cache of their specialization, talents and glyphs. It's similar to the old LibGroupTalents/LibTalentQuery and the LibRaidInspect libraries, but unlike the former it's actually working on 5.0, and unlike the latter it works properly in Battlegrounds. Additionally it has the feature where it communicates spec/talent/glyph updates to other LibGroupInSpecT users. This is an important point as of the writing of this...


Feb 02, 2015 Release
LibBabble-Artifacts-3.0 A library to help with localization of Artifacts (Archaeology research projects) names. How to Use .pkgmeta and repository Libs/LibBabble-Artifacts-3.0: svn:// .toc Libs\LibBabble-Artifacts-3.0\lib.xml .lua local AF = LibStub("LibBabble-Artifacts-3.0"):GetLookupTable() print(AF["Skull Drinking Cup"]) -- prints "Trinkschädel" in deDE client For an example of an actual addon using LibBabble-Artifacts-3.0 and a...


Dec 24, 2014 Alpha
Caches requested item info, allowing much quicker access on subsequent requests than GetItemInfo. Caches return values from GetItemInfo and are localised wherever applicable. Callbacks when items get cached. Simply get a reference to the library and then use it as a table, accessing item info using either item ID or item string. If the item is cached, will return a table: items[13262] = { name = "Ashbringer", quality = 5, itemLevel = 76, reqLevel = 60, type = "Weapon", subType = "Two-Handed...


Dec 22, 2014 Release
Small library that provides mapfile data. it include width,height, upper left x,y and lower right x,y. This data includes multi-floor maps such as the new instances. API Documentation To get the mapfile names use GetMapInfo() on the current map. Filenames are constant across localizations. Sample usage: mapfiles = LibStub("LibMapData-1.0"); -- get the size of Coth defaulting to the first floor size local width,height = mapfiles:MapArea('CoTStratholme') -- get the size of the 8th floor of icc...


Dec 06, 2014 Beta
LibArena-1.0 is a Library that provides usefull data from an arena match!


Oct 24, 2014 Release
LibBackdrop provides a 100% compatible replacement for SetBackDrop It also mixes in the following methods to the frame Mxin methods SetBackdropGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the bg texture. SetBackdropGradientAlpha(orient,minR,minG,minB,minA,maxR,maxG,maxB,maxA) setup a gradient with alpha on the bg texture SetBackdropBorderGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the border texture...


Oct 19, 2014 Mature
Several useful bag related APIs that you wish were built into the WoW API: local LBU = LibStub("LibBagUtils-1.0") for bag,slot in LBU:Iterate("BANK", "Major Healing Potion") do LBU:PutItem("BAGS") end :Iterate("which"[, "lookingfor"]) which string: "BAGS", "BANK", "BAGSBANK" lookingfor OPTIONAL: itemLink, itemName, itemString or itemId(number). Will not match partial names. Returns an iterator that can be used in a for loop, e.g.: for bag,slot,link in LBU:Iterate("BAGS") do -- loop all slots...


Oct 19, 2014 Beta
Central registry for addons to register their frames as possible frame anchor. Other addons can then retrieve the list of anchor and then let their user anchor the addon to whatever frame they like. To register a frame with the registry: LibStub("LibFrameAnchorRegistry-1.0"):RegisterAnchor("MyCateogry", "NameOfFrame", "Identidy", frame) To register with sub-categories: LibStub("LibFrameAnchorRegistry-1.0"):RegisterAnchor("MyCateogry\001MySub-Category", "NameOfFrame", "Identidy", frame) To...