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  • 10 addons found
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AceGUI-3.0-Search-EditBox

Sep 23, 2012 Alpha
An edit box widget for AceGUI-3.0 that adds a prediction list of results while the user is typing, based on AceGUI-3.0-Spell-Edit-Box and AceGUI-3.0-Completing-EditBox, but with all the spells code management removed, so this is a generic widget, does not display anything by itself, the displayed results must be provided by external code. Introduction API
LSM30_Font

AceGUI-3.0-SharedMediaWidgets

Oct 14, 2014 Mature
This addon provides 5 AceGUI-3.0 widgets that will make selection LibSharedMedia-3.0 types easier. The widget names are: "LSM30_Font" "LSM30_Sound" "LSM30_Statusbar" "LSM30_Background" "LSM30_Border" to use these widgets simply create the widget and register for the appropriate callback "OnValueChanged" the other way to use the widgets is to replace the select option in a ACE-3.0 option table by adding dialogControl = "widget name", to it you will also need to supply a list of keys to the...

AceGUI-3.0-FrameWithInput

Jun 14, 2014 Mature
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...

AceGUI-3.0-ActionSlotWidgets

Dec 07, 2010 Mature
This library provides 5 AceGUI widgets that look like ActionButton and provide the same drag-and-drop features. These widgets are intended to be used with AceConfig-3.0 input options. The widgets are 5 variants accepting diffrent kind of actions: ActionSlotItem : action slot accepting only items, ActionSlotSpell : action slot accepting only spells, ActionSlotMacro : action slot accepting only macros, ActionSlotItem : action slot accepting only equipment sets. ActionSlot : generic action slot...

Ace2

Jun 23, 2010 Mature
AddOn development framework Note: Ace2 is deprecated and will not be developed any further! It is officialy at End-Of-Life. For new projects, use Ace3 instead. For old projects, we suggest porting them to Ace3, or looking for alternatives.
Example of the widget

AceGUI-3.0-Spell-EditBox

Aug 07, 2009 Mature
An edit box widget for AceGUI-3.0 that adds a prediction list for spells while the user is typing. Similar to the one you see whiles searching on Wowhead or Google. This does not require a spell database, it will pull spell data out from GetSpellInfo the first time the widget is shown at the rate of 500 spells per 0.10 seconds until it fails to pull out 5,000 spells in a row, takes around 10 - 13 seocnds for it to pull out all data. Uses the same API and callbacks as AceGUIWidget-EditBox, you...
ACP - Collapse

Addon Control Panel

Oct 18, 2014 Release
Stop logging out of the game just to change your addons! ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries,...
AceGUI-3.0 Frame Widget

Ace3

Oct 14, 2014 Release
AddOn development framework A basic introduction to usage can be found here: http://www.wowace.com/addons/ace3/pages/getting-started/ Documentation can be found here: http://www.wowace.com/addons/ace3/pages/ For historic purposes, the "old" documentation is still around on the old wiki, some articles may not be converted yet, and only exist on the old wiki: http://old.wowace.com/wiki/Ace3

AccurateTime

Aug 28, 2014 Release
This library will fix the shortfalls with debugprofilestart() and debugprofilestop() with the goal of providing a conflict-free way for addons to get accurate timing information. A common use-case for this would be for timing coroutines in order to limit the amount of processing that's done, or to do something in the "background" without using up too much CPU time. Manually Installing Download the latest version. Rename the extracted folder to "!AccurateTime" (add the '!' to the front). Place...

AceGUI-3.0-Completing-EditBox

Jun 14, 2014 Release
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...
  • 10 addons found