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ACP - Collapse

Addon Control Panel

Jul 23, 2014 Release
Stop logging out of the game just to change your addons! ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries,...

LibPlayerSpells-1.0

Jul 19, 2014 Release
LibPlayerSpells-1.0 LibPlayerSpells-1.0 is a library providing data about the spells of the 11 character classes. It also includes data about racial and tradeskill spells. The word “spells” is used here in the general sense, it includes active skills as well as passive spells that are found in player spellbooks, but also buffs and debuffs that are not in spellbooks but are applied somehow by player characters. This library is born from the need to centralize similar data used in several...
AceGUI-3.0 Frame Widget

Ace3

Jul 19, 2014 Release
AddOn development framework A basic introduction to usage can be found here: http://www.wowace.com/addons/ace3/pages/getting-started/ Documentation can be found here: http://www.wowace.com/addons/ace3/pages/ For historic purposes, the "old" documentation is still around on the old wiki, some articles may not be converted yet, and only exist on the old wiki: http://old.wowace.com/wiki/Ace3

Libra

Jul 18, 2014 Alpha
Library for creating some commonly used objects. local Libra = LibStub("Libra") Libra:NewAddon("addonName"[, addonTable) Table with module and event handling functions. local addon = Libra:NewAddon("addonName"[, addonTable) Libra:EmbedWidgets(target) Embeds all widget creation functionality on the target table, allowing you to directly create widgets. local MyAddon = Libra:NewAddon("MyAddon") Libra:EmbedWidgets(MyAddon) local dropdown = MyAddon:CreateDropdown("Menu")...

LibGroupInSpecT

Jul 18, 2014 Release
Summary A small library which keeps track of group members and keeps an up-to-date cache of their specialization, talents and glyphs. It's similar to the old LibGroupTalents/LibTalentQuery and the current LibRaidInspect libraries, but unlike the former it's actually working on 5.0, and unlike the latter it works properly in Battlegrounds. Additionally it has the feature where it communicates spec/talent/glyph updates to other LibGroupInSpecT users. This is an important point as of the writing...

LibModelCanvas-1.0

Jul 17, 2014 Planning
LibModelCanvas will allow you to add multiple model widgets to a special canvas frame, in which they are then simulated as though existing in the same 3D space.

LibInventory-2.1

Jul 14, 2014 Release
A library that maintains a cache of items and their types.

LibDialog-1.0

Jul 12, 2014 Release
LibDialog-1.0 provides methods for creating dialogs similar to Blizzard's default StaticPopup dialogs, with additions (such as multiple CheckButtons) and improvements (such as multiple EditBoxes, frame and widget recycling, and not tainting default UI elements). API Reference. Delegate Reference.

LibPeriodicTable-3.1

Jul 12, 2014 Release
Forum Discussion Thread Editing - how to maintain PeriodicTable. Usage - how to include and use PT sets in your mod. API - how to use PeriodicTable in your mod. Forum - discussion thread. Brush up on your chemistry knowledge. Periodic Table adds organizes many WoW items and spells into sets. Like most Ace addons it's focus is efficiency. PT is a LibStub library for managing these sets (ex: Misc.Spell.Mount, Consumable.Food.Edible.Cheese, Misc.Minipet, ClassSpell) for other addons. If you are...

MagicComm

Jul 08, 2014 Release
Addon Support Statement Hello everyone. I'm no longer actively playing World of Warcraft (and haven't for many months). I'm looking for someone to take over maintenance of my addons. If you're interested, and have at least one released addon, send me a message at [email protected] Addon Description Library handling communcation for Magic* addons

LibLogger-1.0

Jul 08, 2014 Release
Addon Support Statement Hello everyone. I'm no longer actively playing World of Warcraft (and haven't for many months). I'm looking for someone to take over maintenance of my addons. If you're interested, and have at least one released addon, send me a message at [email protected] Addon Description Simple library that handles multiple levels of logging.

LibMagicUtil-1.0

Jul 08, 2014 Release
Addon Support Statement Hello everyone. I'm no longer actively playing World of Warcraft (and haven't for many months). I'm looking for someone to take over maintenance of my addons. If you're interested, and have at least one released addon, send me a message at [email protected] Addon Description Shared utility functions and data for various addons by NeoTron. Not meant for general use.

AceGUI-3.0-Completing-EditBox

Jun 14, 2014 Mature
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...

AceGUI-3.0-FrameWithInput

Jun 14, 2014 Mature
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...

LibGratuity-3.0

Jun 11, 2014 Mature
Tooltip scanning library.

LibBanzai-2.0

Jun 05, 2014 Mature
Aggro notification library. Please note that LibBanzai-2.0 is mostly not needed any more. Blizzard provides some threat API and events that cover most of its functionality. However; LibBanzai-2.0 does not rely on threat, but rather on targetting information. The Blizzard events will not tell you if a boss targets a random member of your raid to apply a debuff or cast a spell on them, but LibBanzai will. Most addons have transitioned away from LibBanzai-2.0 in the times since Blizzard...

LibBabble-Inventory-3.0

May 21, 2014 Release
A library to help with localization of item types and subtypes. Please see http://forums.wowace.com/showthread.php?t=15655.... This post will provide you with information on how to contribute to the translation of this babble library.

LibBabble-CreatureType-3.0

May 21, 2014 Release
A library to help with localization of the output of UnitCreatureType. Please see http://forums.wowace.com/showthread.php?t=15655.... This post will provide you with information on how to contribute to the translation of this babble library.

LibItemUpgradeInfo-1.0

May 21, 2014 Release
LibItemUpgradeInfo-1.0 provides information about item upgrades applied to items. Functions :GetUpgradeID(itemString) Arguments itemString String - An itemLink or itemString denoting the item Returns upgradeID Number - The upgrade ID (possibly 0), or nil if the input is invalid or does not contain upgrade info :GetCurrentUpgrade(id) Returns the current upgrade level of the item, e.g. 1 for a 1/2 item. Arguments id Number - The upgrade ID of the item (obtained via GetUpgradeID()) Returns...

LibBackdrop-1.0

May 20, 2014 Release
LibBackdrop provides a 100% compatible replacement for SetBackDrop It also mixes in the following methods to the frame Mxin methods SetBackdropGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the bg texture. SetBackdropGradientAlpha(orient,minR,minG,minB,minA,maxR,maxG,maxB,maxA) setup a gradient with alpha on the bg texture SetBackdropBorderGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the border texture...