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22 Oct 2009 |
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Release |
| MillHelp is a simple addon that displays which pigments will be produced when the herb is milled on the herb's tooltip and the herbs needed on the ink tooltips. Features Show common and uncommon results for pigments (common in white, uncommon in green) If an ink uses common pigments the herbs are shown in white If an ink uses uncommon pigments the herbs are shown in green If you want to display the "Milling:" heading, type /script MILLHELP_HEADER = true, if later you wish to remove the header... |
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05 Oct 2009 |
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Release |
| Purpose Provides a macro that can be used to grind Prospecting (Jewelcrafting) and Milling (Inscription) on the materials in ones inventory. It will try to find the next highest stack that can be processed automatically. This eliminates the need to constantly hunt and peck across your bags for stacks of items. Known issues/limitations: Does not operate on banked items. Will not try to run around and stack the herbs itself. For reasons of the api, the macro will only update when out of combat.... |
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07 Sep 2009 |
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Planning |
| Getting annoyed having to continuously click "mill" on your herb stack? Well, this addon will mill an entire stack of herbs and you will recieve the loot all at once, instead of after every mill. |
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11 Aug 2009 |
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Release |
| Summary An LDB data source to help farming for ore and herbs. Its primary purpose is to display (in the tooltip) a listing of all herbs and ores, and the most common zones that those materials are found in (the numbers represent node counts). It also places milling data in the tooltip for herbs, and prospecting data in the tooltip for ore. Usage Configuration options are reached by right-clicking on the LDB display. Notes Other things planned for the future, like tracking your milling and... |
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26 Jul 2009 |
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Alpha |
| Helps track millable herbs, prospectable ore, disenchantable items, etc. making it easier to determine when they can be "broken." Will display a bar when you have a stack of 5 or more of any type of herb or ore and when you have items that can be disenchanted, if you have the appropriate professions. Clicking the button will mill/prospect/disenchant that item automatically. |
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18 Jul 2009 |
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Planning |
| While this add-on is being written with the explicit purpose to aid me in my glyph-making business, it will likely end up having uses for all crafts, but you are better off getting a more general add-on like Skillet or ATSW if you do not intend to make glyphs. A fair warning, I have never made an add-on before, so this project will likely take quite some time to complete. First phase plans: Figure out how to modify the default tradeskill window. Check out how LilSparky's Workshop displays... |