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GridCantStophealing

Oct 21, 2010 Alpha
Proof of concept for a minigame for healing classes which is played on Grid unit frames. Simulates incoming damage on units in Grid which can be healed with "real" spells. Healed HP gives points, the right heal at the right time gives bonus points. If a unit dies from simulated damage the game is over. If combat starts the game is over. If someone in the raid takes real damage the game is over. Things I want to do with this game: simulate incoming damage by a combination from certain...