Jun 28, 2015 Mature
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...


Jun 28, 2015 Mature
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...
ACP - Collapse

Addon Control Panel

Jun 19, 2016 Release
Stop logging out of the game just to change your addons! ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries,...
random example

Arbitrary Commands

Aug 30, 2015 Release
Arbitrary Commands provides a popup menu containing player-programmable scripts or slash commands. The menu can be shown by any LDB launcher; by default a minimap-pimple icon is used. The scripts are gathered in nested menus, arranged by the player. The scripts can be either slash commands or snippets of Lua code, just like a long '/script'. I kept finding myself wanting to run the same bits of /script over and over, but didn't want to use up a macro slot OR find a place to store the macro...


Sep 21, 2009 Mature
This addon saves a snapshot of the current return values of UnitAura to the SVs in order to allow debugging problems with some buff addons. To save a snapshot use the following chat command: /aurass


Jun 24, 2015 Release
This is a plugin for BadBoy: Main features: Logs all chat removed by BadBoy and the BadBoy plugins.
Blockoland Display


Jun 23, 2015 Release
Broker_SysMon provides LDB brokers for simple system monitoring data sources like; Memory usage, Latency, Framerate, Increasing rate (of memory usage). The memory usage brokers tooltip displays a list of the top 30 addons, sorted by amount of memory consumed. Remember that addons that use libraries get blamed for the library's memory and CPU usage. Other addons are probably using the libraries as well, but the memory/CPU usage gets reported to the first addon that loads a copy of the library....


Oct 15, 2014 Release
Debug tool for LibWho-2.0. Left-Click toggles WhoLib debug mode. Right-Click resets WhoLib.


Mar 09, 2016 Release
!BugGrabber is a small addon that simply grabs all Lua errors generated by WoW and makes them available to you through the /buggrabber slash command. Regular users should not use !BugGrabber. It is not designed to silence Lua errors - you can do that yourself from the Blizzard interface options. !BugGrabber is for developers. However, if you want to provide the developers of your favorite addon with useful bug reports, installing !BugGrabber and BugSack would be sensible. For casual...


Jun 24, 2015 Release
BugSack eases the process of capturing bugs. It captures information about Lua errors that occurred during your play session, including the full debug stack. It aims to be invaluable to developers, and a useful tool for advanced players that use beta-quality addons. BugSack includes a LDB data broker plugin that displays the last 5 errors in the tooltip. It can also bring up a frame to display all other errors for the current session, or for any other session. The text of the error can then...


Feb 01, 2015 Release
Provides commands to search the chat history. /find <text> - Find lines containing <text> and scrolls to them. Repeat command to find additional occurrences of <text> /findall <text> - List all lines containing <text>


Nov 03, 2014 Release
This addon makes an attempt at spotting CPU thieves live and reporting about them. You probably don't want to use this if you don't have WoW Lua developer experience. CPUThieves: Detected 182ms FPS hickup DURING COMBAT. (174ms = Lua) CPUThieves: 170 0.2s WowLua CPUThieves: 170 0.2s F:WowLuaButton_Config CPUThieves: .. and 3 more frames with same handler function CPUThieves: 170 0.2s F:WowLuaButton_Previous CPUThieves: 170 0.2s F:WowLuaButton_Next CPUThieves: 170 0.2s F:WowLuaButton_Redo...


Nov 06, 2009 Mature
This is a Lua script that checks your .lua files for excess and/or involuntary global variable access. It needs a Lua interpreter to run; I recommend Cogwheel's WoW Lua. THIS IS NOT AN ADDON PRO'S DIGEST Yes, it's basically a "Luac | grep ?ETGLOBAL", but with some controls. In PARTICULAR, it differentiates between set/get global access inside and outside of functions. It also lets you list globals that you are ok with in comment lines like "--GLOBALS: blah, bleh, bluh". So, it's a little more...


Jun 06, 2011 Mature
Lua language integration for IntelliJ IDEA Forum Thread: Features: Debugger (Experimental) Modules support (Experimental) LuaDoc Highlighting and Folding (Experimental) Lua SDK REPL Console (Experimental) Basic Completions Quick Documentation with Multiple documentation providers Resolving Globals in project and libraries Custom API Support including custom function signatures (Experimental) Function Information via Quickhelp Lua Standard...


May 26, 2016 Release
Works in live and beta servers General If you want to test the addon without doing raids, copy the strings from testData under WTF/Account/<Account>/SavedVariables/iEncounterEventTracker.lua, there are 2 tables, iEETConfig and iEET_Data, copy the strings under iEET_Data if you want to save fights for later, you can also copy iEET_Data strings and just paste them in later when you want to look trough them iEET is an addon that logs events between ENCOUNTER_START and ENCOUNTER_END and shows...


Apr 12, 2016 Release
LibBabble-DigSites-3.0 Easily translate the dig site strings into all the locales. This won't return locations, distance, or anything else of the like, only the dig site names. How to Use: pkgmeta and Repository Libs/LibBabble-DigSites-3.0: svn:// -- or wherever you wish to put it! MyAddon.toc Libs\LibBabble-DigSites-3.0\lib.xml MyAddon.lua local DS = LibStub("LibBabble-DigSites-3.0"):GetLookupTable() print(DS["Altar of Quetz'lun...


Jun 06, 2016 Release
Overview The existing GetMapNameByID API or LibBabble-Zone-3.0 already provided the main zone names and most of the major sub-zone names, so it should be sufficient to fulfil most of the needs of looking-up the zone names' translation. But since above two methods still did not include all the sub-zones' information, that's why this library was created. What's Included Currently the location/zone/sub-zone names from below MPQ files are included: AchievementCriteria (Zone Info only) AreaTable...


Oct 24, 2014 Release
LibBackdrop provides a 100% compatible replacement for SetBackDrop It also mixes in the following methods to the frame Mxin methods SetBackdropGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the bg texture. SetBackdropGradientAlpha(orient,minR,minG,minB,minA,maxR,maxG,maxB,maxA) setup a gradient with alpha on the bg texture SetBackdropBorderGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the border texture...


Jun 18, 2016 Mature
BetterBlizzOptions in embeddable form. Whee.


Apr 13, 2016 Mature
LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...