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PounceCam

Oct 15, 2014 Release
This addon attempts to reorient the camera to be behind the character after it executes a charge, fixing what seems to be a bug in the games camera follow behavior. The bug is that Charge style spells will not trigger a camera adjustment when the game's Camera Follow Style is set to "Only horizontal when moving" or "Only when moving." The resulting mismatch between camera angle and character facing is most noticeable when a Druid uses Wild Charge in cat form, the player will usually find...
WTFrames in (testing-)action

Who's tanking - frames

Oct 15, 2014 Release
oUF based! This addon is based on (embedded) oUF! version < 1.32: it requires you to install oUF (download from wowinterface.com). Sorry about this dependency, but it shouldn't be that critical. Summary Since oRA3 doesn't provide MT-Target Frames anymore, i decided to write this addon. The main goal is to display oRA3 sortable Maintank/Playertank target frames. Changes V 1.2. Add Font options (Font face + font size) V 1.32 oUF embedded! V 1.40 Add Grow upwards and Grow left V 1.50 Update for...

SCT - Damage

Oct 15, 2014 Release
Website - http://grayhoof.wowinterface.com/ What is it? - A mod that adds your damage to SCT. It provides a way for you to see your damage in a static location. This can be useful against large mobs like those in MC, Bosses, etc...Can use SCT animations or its on built in style. What can it do? - Your Melee, Spell, Skill, Periodic, and Pet Damage - Spell Damage/Resists and Damage Type (by color) - Can show damage at enemy nameplates - Target and Spell ID's - All "Miss" events (dodge, block,...

ScrollingCombatText

Oct 15, 2014 Release
Please read and use the main SCT site for news, bugs, and feature requests. I don't read these forums hardly ever. Be sure to check out SCTD 2.0 if you want SCT to show your damage. Also check out my simple but enhanced combat log EavesDrop What is it? A fairly simple but very configurable mod that adds damage, heals, and events (dodge, parry, windfury, etc...) as scrolling text above you character model, much like what already happens above your target. This makes it so you do not have to...

EavesDrop

Oct 15, 2014 Release
PLEASE NOTE: Non-enUS clients may have errors or strange behavior. What is it? - A simple combat log that displays events similar to how SCT/D would in a log, using icons to display spells/skills. It seperates incoming events (left side) from out going events (right side) from misc. events (middle). What all can it show? - Your hits, spells, misses, heals, etc... - Incoming damage, spells, heals, buffs, debuffs, etc... - Power gain - Honor, Reputation, SKill, and Experience gain - Mob/People...
BarovHelper in action

BarovHelper

Oct 15, 2014 Release
Helper for the Jandice Barov encounter in Scholomance Shows an enlarged version of the models for the boss and your current target, making it easy to distinguish the correct illusion on the first try. Especially helpful for the [Attention to Detail] achievement, or challenge-mode timed runs. Automatically enables when you engage the boss (for translated locales) You can manually toggle the display with: /barov Translators can apply localization here:...
Ready

bRez

Oct 15, 2014 Mature
bRez has been replaced by oRA3 http://www.curse.com/addons/wow/ora3
EnsidaFails Filtering Options

EnsidiaFails

Oct 15, 2014 Inactive
Report raid player fails supplied by LibFail-MoP for Mists of Pandaria Cataclysm fails are no longer supported here Old Cataclysm fails can be found here: EnsidiaFailsCataclysm Now using LibFail-MoP to detect fails. Please report Fail related errors at the LibFail-MoP ticket tracker Check out RecountEnsidiaFails if you want Recount to display fails based on EnsidiaFails filtering settings. Check out SkadaEnsidiaFails if you want Skada to display fails based on EnsidiaFails filtering settings....

DArcBinds

Oct 15, 2014 Release
I got tired of having to set up the same macros, Clique and key binds for all my toons, so I figured out how to do it all with an addon. My goal in designing this collection was to make some convenient and commonly-used actions part of the game interface itself, or to address some annoyances, like exiting from vehicles, or the “Set Focus” menu option being broken for third-party raid frames. Provides for keybinds for the following things: Archaeology Binds for Survey & open the archaeology...
Time in Fight

StatBlock_TimeInFight

Oct 15, 2014 Release
A Data Broker plugin for showing your longest fight and your current fight time, works with any Data Broker display addon.

StatBlock_RaidDPS

Oct 15, 2014 Release
A Data Broker plugin for displaying Raid DPS, works with any Data Broker display addon.
DPS

StatBlock_DPS

Oct 15, 2014 Release
Display your current DPS in a broker display addon of your choice.
bcpoptions

BasicComboPoints

Oct 14, 2014 Release
A basic addon for numerical display of current combo points. Customizable in the Interface Options. Features: Separate sizes for points Separate colors for points Shared Media font selection Locking in place /bcp /basiccombopoints

HitsMode5

Oct 14, 2014 Release
HitsMode5: Combat Log, Evolved Since WoW began, HitsMode has been the most powerful combat log available in World of Warcraft. HitsMode5 continues that legacy and improves upon it. HitsMode5 is a total rewrite of the classic HitsMode add-on created in 2005. Utilizing all the lessons learned over the years, it's a feature-complete, mature, optimized combat log. Features Split your combat log into separate chat windows Customize virtually every aspect of the combat log, including colors, unit...
pttl-small

PetTimeToLive

Oct 14, 2014 Release
Displays the remaining time before your temporary pet is dismissed (Water Elemental, Shadowfiend, etc)
CooldownToGo

CooldownToGo

Oct 14, 2014 Release
Displays the remaing cooldown of the action you tried to use. Type /cdtg for help, /cdtg config for configuration. CooldownToGo displays the cooldown on the last action/spell/item you tried to use (and failed due to it being on cooldown). The display consists of the icon of the action and a countdown showing the cooldown time remaining. The display fades after a configurable period, and it pops up again when the cooldown is (almost) finished. It is possible to set up an ignore-list for...
Sheepdog

Sheepdog

Oct 14, 2014 Release
Sheepdog NOTE: Type /SHEEPDOG to open the configuration panel. Sheepdog's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix. Useful to all classes this very simple add-on will prevent you from accidentally attacking crowd-controlled units. Sheepdog will keep them safe from you! Features: It barks when you target a crowd-controlled unit. It warns you gently when a unit has been crowd-controlled somewhere nearby so you can...

BossSwingTimer

Oct 13, 2014 Release
Displays a movable/resizable bar with ticks indicating expected time of next enemy auto attacks. Current target is marked with red, focus with yellow; white ticks are faded out depending on expected damage. Currently there is no support for dual wielding enemies, as the combat log API does not differentiate between main hand and off hand attacks, although it is somewhat possible to guess from damage.
Addon in action

Pet Attack

Sep 25, 2014 Inactive
Addon Support Statement NEWS: I'm back in WoW. I'll try to update addons after catching up, especially if they are bugging out. Addon Description Pet Attack shows a message on the screen, warning you if your pet isn't attacking while you're in combat. Useful if you like me run with your pet on passive and forget to tell it to attack. Currently the addon will only function for Hunters, Warlocks, Unholy Death Knights and Frost Mages. It will also show the warning if your pet is dead since a...
SpiderEyes concept image

SpiderEyes

Sep 14, 2014 Alpha
SpiderEyes is an addon for tracking secondary resources in unified, stylized and highly customizable fashion. Currently in pre-alpha, it has some major systems already coded and ready to go, but its functionality only extends to tracking Monk Chi for now, which is going to be changed very soon. As seen by the image, the display will look somewhat like this. The rune displays at the center are what I'm aiming towards rune wise. Various other secondary resources will work slightly differently,...