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Blood Shield Tracker

Feb 24, 2015 Release
Version 0.31 Updated for 6.0. Added a Resolve Bar. The Estimate Bar now uses Resolve to calculate the Death Strike heal or Blood Shield value. Overview Blood Shield Tracker is an addon to track the value of the Death Knight Blood Shield. It can show bars for the following items: The current Blood Shield value (when Blood Shield is up). The estimated heal of a Death Strike or the Blood Shield value based on Resolve. The current Power Word:Shield value on the player. The total value of all...
Bodyguard at full health

BodyguardHealth

Feb 10, 2015 Release
An AddOn that displays your bodyguard's current health in a frame on the screen. Usage Go grab your bodyguard and the healthframe will pop up! The frame can be unlocked and moved from the options. Configuring Run the /bgh options command in-game to bring up the options window. New in v2.0.0 Version 2.0.0 enables targeting of the bodyguard by clicking on the frame! Bug reports and suggestions It would be greatly appreciated if bug reports and feature suggestions were made on the GitHub project...
Broker_RecounFu - Text and Tooltip

Broker_RecountFu

Oct 18, 2014 Release
Broker_RecountFu Broker_RecountFu is an LDB (LibDataBroker, aka: 'Broker') compatible display plugin for users of the Recount damage meter. It allows users of Broker compatible display addons such as ChocolateBar, TitanPanel, FuBar+Broker2FuBar and so forth to display an icon, some icon-text, a tooltip and a right-click menu that offers quick access to Recount's own features and this plugin's configuration options. Installation and Requirements Broker_RecountFu is installed just like any...

BossSwingTimer

Oct 13, 2014 Release
Displays a movable/resizable bar with ticks indicating expected time of next enemy auto attacks. Current target is marked with red, focus with yellow; white ticks are faded out depending on expected damage. Currently there is no support for dual wielding enemies, as the combat log API does not differentiate between main hand and off hand attacks, although it is somewhat possible to guess from damage.