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NameUpdatedCategoryAuthorStage
Tooltip Buildings Grouped

Broker Garrison

Feb 25, 2015 Release
Broker Garrison (Missions, Shipments, Buildings) Garrison Overview and Notifications (Completed Missions, Shipments, Buildings) for your characters! An LDB Display like Bazooka or TitanPanel is recommended for this addon (it also works with ElvUI DataTexts). If you don't have a display addon you can access the tooltips when hovering the minimap buttons. Enable minimap buttons /garrison display minimapButton on /garrison display minimapMissionHide off /garrison display minimapBuildingHide off...
quest frame

AutoEquipQuestItem

Feb 25, 2015 Release
Adds a button to the quest completion interface which allows you to auto equips selected quest Item after completion. it works as follows Scenario 1: No Rewards - No button should be visible Scenario 2: One or more Quest Rewards with at least one Equippable - Button is visible stating "Complete Quest & Equip Item/s" >>(when pressed equips all rewards possible) Scenario 2: Two or more Quest Reward Choices (may also have One or more Quest Rewards with non being Equippable) - No button visible...
Tooltip

WorkWork

Feb 25, 2015 Release
When you open the architect table in your garrison WorkWork will go through all the buildings and assign the follower which the game puts on top of the list. This can take 1-3 seconds, because the game won't let you assign too many followers at once. Once it's done it will tell you it 'Smacked all the peons', disable itself and only assign workers again when you reopen the architect table. Addon has 3 states: WorkWork: Upon opening the table assign followers to all buildings (where possible),...

BigWigs_Achievements

Feb 24, 2015 Release
Will print a chat message with links to achievements that your character is missing for the enabled boss module.
Paths on Minimap

_NPCScan.Overlay

Feb 24, 2015 Release
If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on. NPCScan.Overlay is an addition to _NPCScan that adds map overlays for rare mob patrols. When you search for a rare in _NPCScan, _NPCScan.Overlay will show where it patrols until you find it. It works similarly to keithgabryelski's Rare Spawn Overlay's , but supports the minimap and has a much smaller download size, along with a few new features....
Rejuvenation and Germination

GridStatusGermination

Feb 18, 2015 Release
Adds a status to Grid that allows tracking of Rejuvenation and Rejuvenation (Germination) in the same indicator. When both buffs are applied on the unit, this is shown in the indicator as if it had 2 stacks. The duration of the one expiring first is always shown. Note that this is mainly intended to be used with an icon indicator.
Portrait click target

SilverDragon

Jan 29, 2015 Release
SilverDragon tracks rares. It will try everything possible to notice them and tell you about them. I, as its author, have precisely one quirk: I like a minimal starting experience. That means that by default SilverDragon doesn't know about any rare mobs, and will just learn about them when you encounter new ones. If you want more advance warning, just go to the "Mobs" section of SilverDragon's options and either enter a few mobs you want to look for, or click "import data" to pull in a...
Shadowmoon: the iconing

HandyNotes_TreasureHunter

Jan 23, 2015 Release
A HandyNotes plugin to show the Draenor Treasure Hunter items on your map. They're rare spawns, so they're not guaranteed to be there... but at least you'll know where to look. Also includes a number of items which don't qualify for the achievement, but are still nice to find. Items that you've already collected won't be displayed. (This uses the "flag" quests that the game relies on to keep track of the items. Sometimes these glitch; generally if they do so, you also won't have gotten...
Accomplishment

Accomplishment

Nov 14, 2014 Release
Accomplishment (noun) "Something completed successfully; goal reached" This is a small addon with one purpose: to provide an easy way to congratulate someone, be they a guildie or a random stranger, when they earn an Achievement. Features: - Auto-popup when an Achievement is unlocked by someone. - Left-click the name to congratulate the person. - Right-click the name to remove it from the list. - Clicking "Close" hides the window and removes all names from the list. - Window resizes whenever...
Example

HandyNotes_HallowsEnd

Nov 01, 2014 Release
HandyNotes - Hallow's End What it does This addon displays locations of unvisited candy buckets on the worldmap and minimap. If you also have TomTom or Cartographer installed, you can right-click on a marker to create a Waypoint arrow. Requires HandyNotes to work. Configuration There are a few options you can modify, including: Icon size. Icon transparency. Show all icons, even if you have already visited that bucket. Translations This addon should work for everyone regardless of language,...
FlaresThatWork Buttons

FlaresThatWork

Oct 19, 2014 Release
FlaresThatWork provides buttons and keybinds for raid flare world markers that never stop working mid-session. Why this flare addon? Many other flare addons will stop working for no apparent reason during play, because many forms of UI taint break the original flaring API. This addon uses the new flare API introduced in 4.3, which continues to work no matter what. Usage Instructions Install as usual. Flare window will appear when you have permission to flare (must be in a party or a raid with...
Galleonscan

Galleonscan

Oct 31, 2012 Release
HOW IT WORKS?: While you are in Valley of the Four Winds (also AFK) when Galleon is avaible (Chief Salyis), this addon Auto send a message to yourself and letting your guildies know automatically that it has spawned. Everytime Galleon is spawned or dead, it will update your addon with a timer, that states exactly when it was killed. You can also advice anyone with the addon with the message " !galleon " and it 'll show that player has seen Galleon spawn or die. This works just if you are in a...

oUF_ScriptableText

Aug 06, 2011 Release
local fs = self.Health:CreateFontString() fs:SetFontObject(GameTooltipTextSmall) fs:SetPoint("BOTTOM", self.Health, "TOP", 0, 15) fs.value = "return Power(unit)" fs.speed = 100 fs.update = 100 fs.repeating = true fs.align = oUF.ALIGN_PINGPONG fs.cols = 20 -- You provide as many fontstrings as you want. Widgets will be created per each. self.ScriptableText = {fs}